This is really bad to find out that I've been working so hard to build my cartoon only to be dismayed my the lack of integrations you have available. This hurts so bad to find out that the programs you use can't be used on Mac OS systems. How is it that you can download Cartoon Animator 4 on...More
We contribute ideas/innovation, often giving Reallusion the fixes without compensation or reward for hours or weeks of hard work testing, researching etc. This is the least Reallusion can offer existing customers. Why this matters, how will it benefit Reallusion? *attract more loyal customers...More
You provided the option to users to force the max texture resolution size for the entire project, how about based on camera proximity and a raycast from camera scan, props can be pre-calculated to reduce resolution? -what isn't seen by the camera and doesn't need to show in reflections is reduced...More
Dear Team Reallusion, 1. From my experience based on i. Motion Blur ii. Flare iii. Volumetric Lighting in 3D Package is that they slow down the software considerably which is why they are a part of the Compositing package. Just wondering if these feature addition to iClone 8 will have a similar...More
SUGGESTION: To make iClone launch faster, and possibly use less memory, make a new PREFERENCE that lists all your plug-ins and allows you to decide which ones to automatically load when you launch iClone. When you use one that was not autoloaded, display a "Loading..." window message so the...More
This applies to all Reallusion products Extremely useful features for developers have been removed and likely others so I'm requesting a solution that limits Reallusion support to experimental features so they don't need to worry about needing to provide support the features. Here are a couple...More
Could you please make it possible to have a remote kinect send data from one laptop (without iClone) to a networked PC with iClone? I know you can do it because you already do it with the LiveFace app on the iPhone. All the data can be stored in JSon and streamed over the network. I've seen...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More