Does Iclone 7 auto set up supports UE 5.2?? i tried exporting a lengthy Object Animation but was facing so issues in UE 5.2 but UE 5.1 and 4.27 works fine...More
Good Morning. I bought some programs and plugins, but my notebook had a problem and so I need to reinstall on a gaming notebook. I would like to get authorization to install it on the new notebook and if possible leave it as a backup on the old one....More
This is really bad to find out that I've been working so hard to build my cartoon only to be dismayed my the lack of integrations you have available. This hurts so bad to find out that the programs you use can't be used on Mac OS systems. How is it that you can download Cartoon Animator 4 on...More
AO, Metal, Roughness, Displacement etc are using RGB when instead they should be using Grayscale mode. The material slots designated for non color maps could be made to auto convert to grayscale to reduce file size, vram and performance overall. This would include making sure the physics textures...More
I spend most of my time working in virtual production environments, and the unique VFX tools that only Houdini Indie offers to its users are an integral part of my 3D content workflow. So if you think that there is a way that Reallusion's impressive array of tools can be used in conjunction...More
We contribute ideas/innovation, often giving Reallusion the fixes without compensation or reward for hours or weeks of hard work testing, researching etc. This is the least Reallusion can offer existing customers. Why this matters, how will it benefit Reallusion? *attract more loyal customers...More
Hi i am trying to transfer my character with 134578 triangle with unreal live link in my project ( Unreal 4.27) . It gave me also this error message ( image attached). Please help me. Thank you. My pc settings are:...More
I can succesfully import character from iClone to Unreal and have it appear correctly at iClone origin but as soon as activating live link from iClone the characters skeleton falls apart - see screenshot attached. When checking in the characters imported blueprint there is deprecated code...More
SUGGESTION: To make iClone launch faster, and possibly use less memory, make a new PREFERENCE that lists all your plug-ins and allows you to decide which ones to automatically load when you launch iClone. When you use one that was not autoloaded, display a "Loading..." window message so the...More