226 issues found

0

Votes
Not a Bug
When I drop a weightmap in for soft cloth use, it doesn't allow pure black, which in turn, makes things like pinning impossible.
But I can create the proper weight map in CC3 and bring it in. So it seems kind of like a bug to me....More
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Submitted by dpolcino

0

Votes
Active
IN CC3 there is an option to apply an " image" to a light,also "light shapes" but not in IC7 which only has the colour palette .
Request Iclone be given the same options. as CC3 and perhaps option to export Lights with Character from CC3 to Iclone.
Reason - Iclone is where you create...More
  •  2
  •  816
Submitted by 0oseven

0

Votes
Closed
How do I keep adding cameras so that I could get the final output in shots? What happened to me is like I went on adding a camera->selected my first frame and the last frame of my shot..its done with perfection. But when I want my 2nd camera to start newly it messes up with the first camera...More
  •  1
  •  807
Submitted by sathchinnsastry

0

Votes
Not Reproducible
i turned a model into non standard character and tried to apply to iclone but i got these 2 errors
finally i saved the file as iavatar and then imported it to iclone...More
  •  2
  •  804
Submitted by ahingel

1

Votes
Active
I would really like to see the ability to import more 3rd party plug ins. Especially speedtree but also some of the third party apps you use in your tutorials. It frustrates me to buy a product only to find you need others to really make use of the product you bought. Don't get me wrong...More
  •  0
  •  797
Submitted by Combatcommandcat

0

Votes
Closed
Hi there,
i've a problem when I go live from MVN with suite and Manus prime, do you have any suggestions?
All the body and hands are fine , there is a problem with a finger, the thumb finger, look like is in reverse mode....More
  •  5
  •  793
Submitted by paolo.aralla

0

Votes
Active
I use iClone7.81 for animation works and use those FBX files in Unreal. And I sometimes need the character's root node to be fixed at the origin.
According to the manual, I understand the "Reset Motion Root" enables the root node to follow the hip motion.
https://manual.reallusion.com/iClone...More
  •  0
  •  790
Submitted by hm7063

0

Votes
Released
When exporting a CC3 character to iClone, then export the iClone character to Unity, the names I assigned to the clothes will be reverted to the original name they had when imported to CC3. This does not happen when exporting .FBX from CC3, or when exporting from CC3 to iClone.
This is a...More
  •  1
  •  790
Submitted by Attensi AS

3

Votes
Active
Hello reallusion, as iclone 8 will be rolling out very soon... Please, do not forget about iclone character body physics and also clothing, hair physics as well.
Those iclone and former CC character body looks too stiff when doing animation.
This is the sample I got from one channel showcasing...More
  •  0
  •  785
Submitted by yayettah

1

Votes
Active
Hi,
I want to be able to render in Unreal but also be able to render the figure inside iClone to then composite the two renders in post.
This should be easily possible with an iClone piloted camera but reality is that it's not possible because the Unreal and the iClone render do not match...More
  •  0
  •  780
Submitted by cinemyscope
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