First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project. iproject can retain more scene setup information than saving as...More
Having this tool stackable would be conceptually the same as photoshop editing with layers.. HD details levels can be produced, macro and micro layers etc -everything from moss to water with all its complexities....More
There is a *major* problem with baking Reach IK keys: When you bake Reach keys on a Motion clip, either directly with the Bake Reach Key option or indirectly via Collect Clip export, it adds unwanted up and down motion on the hips/center of gravity at seemingly random points in the active clip...More
The Merge Clips function still doesn't seem to be working properly. When two clips are merged, there is a jump/glitch in the animation where the transition region of the second clip began. Please see the following video example: https://youtu.be/laoedRjdriQ Notice that, before the clips are...More
The curve editor stopped working again a couple of weeks ago, when I checked I needed some updates to the iclone programs which I installed and that fixed the problem. so now I have all the latest updates an yet I find again the curve editor has stopped working properly. when animating figures...More
Can create big changes for example: *boat foam -water plane channel could be assigned a decal which could follow the boat. *beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
These shaders are greatly needed tool for automation and realism -Wind mode for tessellated plants, Curtains/cloth, and creature displaced fur. By default the wind shader with 0 wind would apply gravity at full. Wind blowing gentle would have variable hot spots. -Water mode settings use...More
Reach Target would be great if you could "fade" into the animation it's added upon when removed, instead of just snapping. Being able to blend weight between the reach target and the underlying clip would be a great method to have some more control over the rig....More
Hey Icloners as we cruised the internet we found this impressive and promising NEW piece of software. More Information please find under both Links. It is really amazing....More