1660 issues found

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While Quality control may not be much useful for stills rendering, it might be quite valuable for rendering animations. Preset samples count for the entire export batch maybe too much for rendering specific frames in the animation sequence. Quality control might help to arbitrary lower samples...More
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Submitted by 4u2ges

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At the END of a .mi file, there is an instance group ("instgroup") and the render command.
The instgroup contains a list of instances, which in this case is a list of all the objects which will be rendered. It makes no sense for the camera to attempt to render itself.
I have confirmed that...More
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Submitted by justaviking

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I import the default character from cc3. It seems to load but nothing appears. It seems to show it in the panel but nothing on the stage. Not sure why and I have only 15 days left in trial version. I have not been able to get any charterer on stage. I knew previous versions well but having...More
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Submitted by icelake

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D3DCOMPILER_43.dll is missing and program will not start, have been unable to fix....More
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Submitted by multimediasteve

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This is a formal request to make the Feedback Tracker link on the Forum much more prominent.
WHY:
- Several times people have stated they were unware of the Feedback Tracker, and did not know where to access it....More
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Submitted by justaviking

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I suggest it's time to update your Feedback Tracker icon....More
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Submitted by justaviking

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Pretty simple -- as it says. Turning spring effects on/off doesn't create any timeline keys, but even if you DO create such keys the effect stays on....More
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Bug
Submitted by Kelleytoons

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According to the iClone manual, LOD does change tessellation level of the object:
"LOD Effect: It can gradually decrease the number of the faces presenting objects for LOD (Level of Detail) feature, which avoids the sudden changes of objects in 3D scene when the camera zooms in or out...More
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Submitted by 4u2ges

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I have a simple falg attached to an object that renders correctly in a preview mp4 but does not simulate at all when i render a frame sequence.
Bythe way please do fix the bug that i clone always renders at 60 fps. when rendering frames.. That one is super annoying....More
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Submitted by clarence_764481

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Hi, I would like to mention a problem about Motion Puppet. Whatever I do, whichever walk or character I choose, the subject always slides his/her left foot a little while his/her right foot remains steady. I mentioned the problem in the Forums at:
https://forum.reallusion.com/377573/Somethin...More
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Submitted by argus1000