An object which consists of multiple materials might get wrong shaders assigned to specific faces while frame is rendered with Iray Background or Exported. Same frame has no visible shader errors while rendered with preview. See the attached image. Project in question is available upon request...More
"Image Layer" objects in iClone do not appear in the Iray render. I did not see this listed as an unsupported item, so I am reporting it as a bug. See picture......More
Based on my observations, there appears to be a LOT OF UPDATING in the IRay Resource folder (in the Temp directory) occurring. I assume that has a negative impact on performance, especially on larger projects. STEPS AND OBERVATIONS: 1) Launch iClone - The IRayResource folder already appears...More
1. We need more control over resetting Iray materials. Currently there is only one button, which resets ALL materials for the object without confirmation (slide 1). The "Auto" in MDL popup can do the job for individual materials as well, but require a few extra clicks. Please add another...More
I have attached a project file with just the PopcornFX Blast effect and with camera switching enabled. This is a stripped-down version of a project I'm working on. The first camera (Camera(0)) shows the Blast effect. The second camera (Camera(1)) looks in a direction away from the effect,...More
Would be great if you could group several avatars/charachters together and save them. Then have the possibility to load them together as a crowd. Especially now that the CC3 can do low poly charachters....More
I have encountered several .mi files that have contained corrupted characters in them. When you try to render, Iray produces and error (thankfully) that indicate the line number containing the error, so it is possible to manually fix the problem and attempt to render again. OBSERVATIONS:...More