1660 issues found

0

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Active
Even with stock iray sample scene, error occurs forcing render to CPU mode. Uninstalled iray plugin and redownloaded from link provided by support.Already confirmed latest nvidia driver. GPU does iray rendering fine in DAZ (DAZ Log also attached, with sample sailboat image that only took about...More
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Submitted by joel.lovell

0

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1. Can you add a numeric box to Render an Animation in incremental steps, for example, 2, 3, 4, … 99, etc? If I made the selection and enter four or clicked to get there, it would render on 4's, that would mean every 4th frame, etc.
I believe this would help to Preview an animation in a Storyboard...More
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Submitted by TucsonDoobie

0

Votes
Not Reproducible
Hi my kinect XBOX 360 works without any problems, but the Kinect Mocap Plug-in - Xbox 360 v1.21 Trial says "initiation fail"
I've unistalled all sdk versions from my pc (windows 10) and installed only the mocap plug-in. Like this the kinect doesn't work with for example Skanect, but as I install...More
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Submitted by benjanowitz

0

Votes
Active
I can't see the "lip option"
There's no "reduce lip keys" in sight either.
The details are shown in the picture below....More
  •  6
  •  2012
Submitted by heesung3697

0

Votes
Assigned
Hi, I've downloaded the full Reallusion suite for a trial but iClone 7 crashes on start up. Details below. I have a NVIDIA GTX 570.
Problem signature:
Problem Event Name: APPCRASH...More
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Bug
Submitted by martinharris79

0

Votes
Released
Any time an error occur in Iray Standalone Renderer (SR) for one reason or another (slide 1), it would close, but still remain in background processes (slide 2).
The only way to clear up memory is to *kill* all instances in Task Manager....More
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Submitted by 4u2ges

0

Votes
Not Reproducible
Since the last patch when I load a previously save file into Iclone the pbr textures are either all black or all white or a mixture of the two. I have to reload the characters for them to be textures correctly. I always save files sequentially. This didn't happen prior to the last patch. I...More
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  •  957
Bug
Submitted by gregsin

0

Votes
Active
When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation.
Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
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Submitted by The-any-Key

0

Votes
Released
When you get a RTransform object and get the x,y,z and w from it. The call alters the source values. So when you call model.LocalTransform().R().X() the first time you get a certain value. When you call it again in the next row (in the same tick) you get another value.
Tested via visual studio...More
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  •  879
Submitted by The-any-Key

0

Votes
Assigned
Its somthing problem with the triangels and quads when i export from morph creator
to zbrush and back. some content from daz3d looks like a mass! this started with
Iclone and 3dxchange 7.41...More
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Submitted by j.n1