On Iclone 7.41 I am getting the charcater to freeze during recording or playback. My computer is 18 core i9, 128 G Ram 1080 GTX 11G so not a CPU Issue. The Wifi network at home is 200 Mps actual download speed and tried different routers.. any ideas??...More
Even with stock iray sample scene, error occurs forcing render to CPU mode. Uninstalled iray plugin and redownloaded from link provided by support.Already confirmed latest nvidia driver. GPU does iray rendering fine in DAZ (DAZ Log also attached, with sample sailboat image that only took about...More
1. Can you add a numeric box to Render an Animation in incremental steps, for example, 2, 3, 4, … 99, etc? If I made the selection and enter four or clicked to get there, it would render on 4's, that would mean every 4th frame, etc. I believe this would help to Preview an animation in a Storyboard...More
Hi my kinect XBOX 360 works without any problems, but the Kinect Mocap Plug-in - Xbox 360 v1.21 Trial says "initiation fail" I've unistalled all sdk versions from my pc (windows 10) and installed only the mocap plug-in. Like this the kinect doesn't work with for example Skanect, but as I install...More
Hi, I've downloaded the full Reallusion suite for a trial but iClone 7 crashes on start up. Details below. I have a NVIDIA GTX 570. Problem signature: Problem Event Name: APPCRASH...More
Any time an error occur in Iray Standalone Renderer (SR) for one reason or another (slide 1), it would close, but still remain in background processes (slide 2). The only way to clear up memory is to *kill* all instances in Task Manager....More
Since the last patch when I load a previously save file into Iclone the pbr textures are either all black or all white or a mixture of the two. I have to reload the characters for them to be textures correctly. I always save files sequentially. This didn't happen prior to the last patch. I...More
When you want the local (or world) rotation of a bone from an Avatar. You mostly want it without the rig init rotation. Ex: if you go to the edit motion layer > FK you see that the rotation for a certain bone is zeroed out. So if you get a qauternion rotation you should get [0,0,0,1]. But currently...More
When you get a RTransform object and get the x,y,z and w from it. The call alters the source values. So when you call model.LocalTransform().R().X() the first time you get a certain value. When you call it again in the next row (in the same tick) you get another value. Tested via visual studio...More