When I am editing a character in Character Creator which I then send to iClone, the currently selected character in iClone is replaced with my Charactor Creator character, which is the expected and desirable behaviour. However, the Constraints (specifically here "Look-at-Camera") are being...More
Folders containing Video files stored in the iClone "Shared Templates" folder are not showing up in the right side panel of the Media tab in the Content Manager. These folders are only visible when the Navigation Panel is opened, and for those users who do not have this panel visible by default...More
I have a character in Iclone 6.51 with an animation that I'm trying to export in 3DXchange. I select my character, click to edit in 3DXchange, so my character appears in 3DXchange, and then I highlight the frames I want to collect from collect clip, and right click and send motionPlus to 3DXchange...More
So Lua files (.Lua extension) do not show up in the content manager. I discovered this when I saved a Persona from the right-click menu. This makes using the Personas that are generated from 3DXchange difficult. The Lua Personas can be imported from the right-click menu, but, as well as not...More
Whether I right click or hold CTRL or left click and drop into preview window, I can no longer drag and drop images or video. Maybe after I downloaded the Content manager upload. When I try to do it I get a black circle with a black line across. I have Iclone 6.51 and I used to be able to do...More
If we could map the output of a camera to the diffuse texture of a material in real-time we could effectively create camera viewfinders, mirrors, reflections, etc. It would be great to have this material such that it could be semi-transparent, have other texture channels applied to it, use...More
This is a request to give the LiveUpdate and Content Downloader processes the ability to run in the background, without having to respond to dialogs that they pop up. This sort of process can be made similar to how installation of plugins etc is handled in the Eclipse IDE (http://www.eclipse...More
Hey RL-Team A real missing feature from the beginning of Iclone is the real world measurement. Scale 100 says nothing about the imported props and the size of it. The real units taken from the imported (3d exchamge converted) objects would be VERY VERY useful. For example i create a cube...More
When setting a character to "look at" camera or object the character will "Look at " the target way before the Key. Setting a "release key before the "look at" key will solve the issue but its a bug non the less....More
I have bended the upper spine of the character with Edit Motion Layer. The CollisionShape 01_02 stays wide out of the body. If I wear hairs, the hairs are bended in an odd way....More