When creating morph-based head, the animation preview calibration doesn't work in Face Fitting / Orientation Editor. That means, I can only test animation preview calibration after morph-based head is created....More
I believe it is easier to get the animation that we needed when CTA3 is able to list down all the animations available under certain group than having to peer into all categories just for the sake of one particular animation that suits the need. Thank you....More
When I add a morph based head to a G2 or G3 body and Launch the morph based head in an external image editor to edit it,when I bring the head back it becomes distorted and cant be moved . I've tried two different external image editor's that I was able to use before to edit them....More
I had a paid version of CTA 3 Pipeline and I downloaded the 3.1 patch and installed it. It seems that the installation was without errors being that no errors were displayed and the installation concluded with a message saying that the 3.1 patch has been installed. I noticed that the installation...More
Note that this may have the same cause as 2213 I had a paid version of CTA 3 Pipeline and I downloaded the 3.1 patch and installed it. It seems that the installation was without errors being that no errors were displayed and the installation concluded with a message saying that the 3.1 patch...More
I had a paid version of CTA 3 Pipeline and I downloaded the 3.1 patch and installed it. It seems that the installation was without errors being that no errors were displayed and the installation concluded with a message saying that the 3.1 patch has been installed. However now when I start...More
The Sprite Editor panel has no toolbar at the top. -- Stage Mode: Spline Dummy (or other character) highlighted. -- Right-click on it. Select: Sprite Editor....More
It'd be great if several of the most recent projects appeared as an option to select in the main file menu. I have to use a local search tool just to figure where I actually put the last project....More