190 issues found

0

Votes
Assigned
link to same issue by another user https://www.reallusion.com/FeedBackTracker/Issue/Merge-material-export-progress-stop-and-crash-CC4-every-time
Exporting with InstaLOD making the materials into one, the system stops at 75% every time. i have tried different computers and different characters...More
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Submitted by shadhaller

0

Votes
Active
Steps to reproduce issue:
1. Create a Humanoid (non-standard) character and rig it using AccuRig.
2. Test animations and Paint Skin weights as needed....More
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Submitted by gamehatchers

0

Votes
Closed
I did this using the latest CC4, following the tutorial and the instruction form here, but the pipeline did not show up on CC4!
What could be the cause?...More
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Submitted by tokyozyouhou

0

Votes
Not Reproducible
I have created a character and optimised it to an ActorBUILD. I have applied a simple idle motion and attempted to export to FBX. It only exports the Mesh and fails when I include the motion as well. The same CC3+ character (the back-up) will export the mesh and motion fine with exactly the...More
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Submitted by leeprobert

0

Votes
Active
Steps.
1. I had both zbrush 2023, 2024 and used cc4 trial. -> has no problem
2. I deleted zbrush 2023 and bought cc4(uninstalled trial)...More
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Submitted by hyunsik712

0

Votes
Not Reproducible
Hi,
I need to import in UE5.3 my CC4 character into the new mennequin using Auto Setup for Unreal.
I set:...More
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Submitted by blenderhighschool

0

Votes
Not Reproducible
I just updated CC to 4.4 from 4.3. Now when I load a custom pose onto a character I created, and export an OBJ for accessory modeling, it's exporting the models (OBJs and FBXs) with a slight rotation on the Z (see Blender image attached). I've checked the poses in CC4 (Edit Pose) and there...More
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Submitted by barry_zundel

0

Votes
Assigned
i have this character with multiple facial hair components. as been seen in the screenshot.
i export it as a unity template, and enabled "merge brows and beard into one object."
when i open the fbx in 3d software ( in my case cinema 4d) i see that there alot of blendshapes in the facial hair...More
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Submitted by objectnull

0

Votes
Assigned
1. I'm sending character from CC4 with Face Tools plugin with all the basic options. (I've tried it with cc3_base_plus and Kevin)
2. It comes into Zb upside down with -Y and -Z coordinates. I'm not sure if it is unintended, but may be the cause.
3. All maps (including applied as a "detail...More
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  •  99
Submitted by kakochka

0

Votes
Released
My CC3+ character has to be in a custom pose to have the fur properly bind to the body.
I have no problem sending the fibermesh over as a prop, then convert to clothing,
but once its clothing if I try to update the fibermesh fur on the character with a sculpt change, CC4 V 4.4.2405.1 crashes...More
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  •  219
Submitted by Ascensi
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