Issue 11179
Character Can't Use CC4/iC8 Animations After Import
Steps to reproduce issue:
1. Create a Humanoid (non-standard) character and rig it using AccuRig.
2. Test animations and Paint Skin weights as needed.
3. Export character using Blender Pipeline.
4. Import character into Blender using CC3/CC4 plugin.
5. Make minor sculpting changes (or not)
6. Export back to CC4 using CC3/CC4 plugin.
7. Try to test animations and they won't even show up as an option under the Motion tab.
Submitted bygamehatchers
Feb 28, 2024