878 issues found

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I bought an equipment pack in the market and am equipping Kevin. This pack contains a lot of clothes, pants and shoes, which can be matched at will. So, I added all the equipment in the pack to the one CC4 project(If I don't process all the equipment in one project, I need a lot of project...More
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Submitted by 33201037 Jul 4, 2024

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When importing two characters into 3ds Max using the Auto Rig Setup plugin, I encountered a facial rig problem. The rig functions correctly for the first character, but for the second one, the mouth doesn't open properly; instead, it compresses inward, resulting in an unnatural appearance....More
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Submitted by dmy Sep 27, 2024

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hey,
it would be great if Reallusion made an Auto Setup for Rumba (or Auto Setup for Rumba inside of Maya)
more info:...More
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Submitted by davood.kharmanzar Aug 27, 2024

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I was able to upload custom skin textures prior to this update. You have taken this functionality away, and with it you removed my respect for your product, and trust that I had in your company. Now when I click to change the textures out, as I have been able to in the past, it gives me a message...More
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Submitted by axelgraal Nov 13, 2024

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I just received the email about the updates for iClone, CC4 and launched the updates installed from Reallusion Hub and all my settings have changed, I restore them through the window settings relaunch the program and they don't stay. It now takes forever to launch when it does launch nothing...More
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Bug
Submitted by LairdPaul Sep 6, 2024

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It seems that Character Creator is quite eager to crash—whenever I attempt to download content, make changes to a character's hair, or use a morph, the app decides it's time to crash. Even characters purchased directly from your store are contributing to this delightful experience by causing...More
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Submitted by casillero05_deseosa Nov 23, 2024

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Not a Bug
After applying an animation, any change to the morph values clears the animation from the character
requiring the animation to be repeatedly applied for testing....More
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Submitted by blindman Sep 8, 2024

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A marque is too difficult and extremely slow when we should be able to paint select vertex areas to easily transfer weights to other bones.
I really wish you also had the option to transfer copy or project skin weights from one model so we can switch to another and paste, transfer or project...More
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Submitted by Ascensi Jul 29, 2024

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*An observation - Uncanny valley - hair looks fake where it is supposed to come out of the skin, perhaps you should taper the hair root tips otherwise it reminds me of a Bowl cut hairdo or attaching a fake mustache prop to an actor rather than seamless/gentle attached to the face.
Maybe an...More
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Submitted by Ascensi Jun 13, 2024

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When sending ccCloth to ZBrush using GoZ and then returning it to CC, some assets will have their mesh collapse.
The result is the same whether it's A-Pose, T-Pose, or Current Pose.
I tried several ccCloths, and the only ones I could see issues with were the standard assets Bra and Underwear...More
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Submitted by udon365 Sep 13, 2024
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