When sending ccCloth to ZBrush using GoZ and then returning it to CC, some assets will have their mesh collapse. The result is the same whether it's A-Pose, T-Pose, or Current Pose. I tried several ccCloths, and the only ones I could see issues with were the standard assets Bra and Underwear Bottoms. Even when I converted it to an accessory using "Reset to Default Shape", it remained a collapsed mesh.
Sorry for the late reply.
The steps I took were as follows.
1. Loaded Neutral Base
2. Loaded Underwear Bottoms_F
3. Selected both, pressed the GoZ button, and sent with "Create".
4. Without editing anything, sent to CC with "All". Displayed as "Update".
Although the shape remains the same, the vertex positions of the mesh become strange.
The result is the same for Underwear Bottoms A-F.
The result is the same whether "Enable GoZ Plus", "Match ZBrush Model Scale", "Pose", etc. are checked or not.
The image shows "Edit Mesh". Before and After GoZ.
Attachment:
after.jpg
before.jpg
Feedback Tracker Admin
Hello,
I tried sending various items like accessories, bras, and underwear using GoZ, and then returned them to CC, but I couldn't reproduce your issue. Could you provide detailed steps or record a video of your process for us? We need to replicate your issue first. Thank you.
Soya
Reallusion
1
You are going to edit a submitted issue. This issue will be changed to private draft mode until you click submit again. Are you sure?