Hi blindman, Thank you for reporting the issue. After confirmation, this is the expected behavior of CC and not a bug. This situation has existed in previous versions as well. The reason is that if a Morph adjustment needs to be reapplied to the entire Motion, the Bake process will take longer depending on the length of the Motion. To address performance concerns, it is not possible to adjust the morph in real-time while retaining the motion. Thank you. Tina