123 issues found

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Assigned
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 )
2 - Export a character with Unreal setup from Character Creator 4.02
3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton...More
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Submitted by Patrick_AIV

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I've edited my base character with extra bones to be dedicated and labeled "spring joints" I show the result of movement in the attached video by adding joints in key locations.
I further recommend you allow batch import of joints built into the character identified as "SpringJoint" with...More
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Submitted by Ascensi

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Our problem occurs when we are trying to export an FBX of a character; when we export we get a warning stating that the avatar requires a license. When we check unpurchased packs it does not identify what is missing specifically.
In our pipeline, our characters are shared between multiple machines...More
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Submitted by stephan.kozak

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This issue is about educating creators to teach proper method to remove parts that would otherwise be impossible to hide if the creator tries to sculpt it down to nothing either externally or natively. I also wanted to point out this bug when using Edit proportions with scale then for whatever...More
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Submitted by Ascensi

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Votes
Assigned
https://www.youtube.com/watch?v=YHD9zR8cXbw
Another quest besides the question posted in the video above, is to set the position of the head in the facial profile editor. in 3DXchance you could set the head by moving the Head_bone, in CC4 you can't set the position of the head by the bones...More
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Submitted by fabio.alexandre.barletta

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Active
Hello,
The first thing is that I find the resources consumed gargantuan, for a display very much below most conventional 3d software.
I've been doing 3d for 20 years and I know that our software is very demanding, I don't have a warlord but I do have a 9750 proc i7, 64g of ram, a 2070 RTX...More

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When I tested with only creating a few morphs, the speech was realistic but as it got more complex the mouth movement starts vibrating around the mouth area.
I've been observing the evolution of Visemes for years and their associated thumbnails to help identify to users what the face expression...More
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Submitted by Ascensi

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Not a Bug
Clothing on Soft Cloth body enabled might have been possible but here is an issue I pointed out in the past before the last update.. ----> in the timeline--- when physics is enabled on a body character, ---there is no soft cloth flag --like all other soft cloth enabled clothing has and this...More
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Submitted by Ascensi

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Not Reproducible
the problem is shown in video
https://youtu.be/Db_MnUJTLmQ...More
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Submitted by Anna Mironova

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New
Using Transformer for CC3+, baked textures at 2048, the face is much lighter than the rest of the body....More
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Submitted by OB1Flow
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