Gap in UE4.27 between floor and root when trying to export a character from Character Creator 4
1 - Create a new project with UE4.27.2 / Template "Thrid Person" ( with plugin Reallusion "Auto_Setup" 1.22 or 1.23 ) 2 - Export a character with Unreal setup from Character Creator 4.02 3 - Import the character in UE4.27.2 project with the UE4_Mannequin_Skeleton 4 - first check : open the skeletal_mesh : you can see the gap between floor and root bone. 5 - second check : drag & drop the skeletal mesh in a level, tape the "end" key to snap the skeletal_mesh to the first physical : you can see the gap too 6 - third check : the thumbnail of the skeletal_mesh : you can see the gap too