80 issues found

1

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Active
In CC4 I read in manual that it should be possible to adjust morphs by directly dragging in the 3D viewport. This is not working for me.
It is also not possible to do in my Headshot 2 trial version. I cannot sculpt face by dragging on yellow parts.
Any ideas?...More
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Submitted by vera.ipser

0

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I used a trial version of it in Character Creator 3 and since then I made a lot of modifications to my characters in Character Creator 4, the ultimate morphs from CC3 are already baked in and when I try to buy the unpurchased content, it just takes me to an empty cart. I am afraid if I buy...More
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Submitted by NCN

0

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Active
Please, create some kind of change.
I find the mouth and lip combinations are off in several places, I can give you one correction so far - saying the word "Works" for example, I mostly corrected the W.
As I've explained in the past on the feedback tracker, You seem to have an extra Viseme...More
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Submitted by Ascensi

0

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Active
Hello, i saw this on twitter
https://x.com/reallusion/status/1717711073414115712?s=20
Please pay attention only to the first minutes where the guy is using blender....More
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Submitted by K_Digital

0

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1. Selected Character
2. Enabled Facial Profile Editor
3. Sent all parts to Zbrush with model scale x0.01...More
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Submitted by Ascensi

0

Votes
Released
After selecting the materials for the teeth, tongue, and eyes for merging(merging materials will not change the model)
The morph slider at the corresponding position will be lost
This issue did not occur in the previous version...More
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Submitted by wubo_078042

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Active
Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
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Submitted by manach3605

0

Votes
Closed
I am up to date with the latest version of all Reallusion products. I've been having issues with morph sliders not showing up. Uninstalling and re-installing do not seem to help. The asset folders point to the same place but I get nothing. Template>Reallusion Templates>
Is there a fix for...More
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Submitted by Alolu

0

Votes
Released
I'm finding that the Body mesh of a model is clipping through the Scalp mesh when using Blendshapes in Unity.
To set this up, I've simply created a new CC4 project, and dropped the default Kevin character into it, and exported the FBX for Unity. I then use Unity AutoSetup to finish bringing...More
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Submitted by dan.goyette

0

Votes
Active
Hello, how to export character models in fbx format in the latest CC that conform to the arkit standard naming convention?
ARkit : https://developer.apple.com/documentation/arkit/arfaceanchor/blendshapelocation...More
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Submitted by yb198541