Issue 10806
Facial Expression error: Mouth Morph doesn't reset to default shape after slider set to 0
1. Selected Character
2. Enabled Facial Profile Editor
3. Sent all parts to Zbrush with model scale x0.01
4. In Zbrush, I Twisted the Jaw to match the shape of the bears snout with Mouth_R to hide the teeth otherwise the teeth remains untouched clipping through the cheeks.
5. Sent back to CC4 with GoZ All.
6. Mouth_r Morph looks correct at 100 but when reduced to 0 the mouth mesh doesn't resume the default/original shape.
This first image is the morph default - doesn't have a morph on the jaw when mouth_r is set to 100.
It may not be a bug but it's definitely an unexpected result.
Attachment:
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teeth wont morph to default position.png
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Mouth_r created correctly.png
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teeth wont morph to default position.png
Submitted byAscensi
Oct 4, 2023