Image matching tool: To me Headshot SHIFT+Q is kind of difficult to handle. The opacity slider makes of course the original shine half way through, but its quite difficult to clearly see the difference, at least in my case. To improve this i have the following suggestion:...More
I'm trying to create and update the expressions using Goz expressions, but I get an error that says "Failed to update expressions. Please use Goz all to import all the meshes" . Already tried to fix the path and clean the Goz cache, but nothing seens to work. I 'm using Zbrush and CC4 and...More
I purchased the full smart hair pack yesterday, and I still cannot access it in the smart gallery. I'm logged with the same account, the 3 smart hairs pack appear in browser, but nowhere in the cc4 gallery: not in purchased items, not in new purchased, not in hair folder, not in recent downloads...More
1.I exported a facial expression profile of my CC3+ character so I could reapply it after adding tail bones in an external application 2. After adding bones, I imported into CC4 and only 3 compatible Characterization profiles were available. 3. My Visemes were still available but all the other...More
This problem has been since CC 4.2. The problem is that hotkeys work otherwise correct except this one combination. When I press CTRL and then MMB it is same as pushing left mouse button to select. What should happen is zooming. I can make this combination to work, but only if I first press...More
I purchased multiple items on the marketplace and only about 1/3 of them were downloaded into CC4. I tried to click the checkboxes on all the items not downloaded in marketplace then, I clicked: SMART CONTENT MANAGER / SMART GALLERY DOWNLOAD...More
On re-import from facetool, the head is shifted backward around 3cm. if I send again to Zbrush, move all subtools excepts the body, and rend back to CC4, it gets shifted agaiiin backward. I tick adjust bones on reimport to have the bone staying centered on the skull, eyeballs meshes ect.. Thanks...More
I wonder if the projection of the CC neutral base to the arbitrary mesh could be done in Zbrush rather than headshot 2, as then it's possible to bake any number of map, for example when using a head scan: https://www.3dscanstore.com/image//data/01%203D%20Head%20Models/HD%20Heads/Blender/M49...More