Dear creators of CC. Substance Painter UDIM convention name is: Material_TextureType_UDIM (This convention order would let us Drag and drop all textures in one movement)...More
By default when editing meshes we are forced to see a wireframe overlay and we can't get rid of it just to display the model textured which is ESSENTIAL to examine the meshes to see and smooth/shrink texture warp - until now. Please make this bug become a button for removing wireframe overlay...More
I got confused making a purchase, I intended to buy headshot 2 to go with Character creator 4 which I bought yesterday, but somehow ended up buying 2 more Character creator 4, it has emptied my bank account and I really want headshot. Please help me I am a good customer and am impressed with...More
I am doing a trial test before buying program. I saved a new character file in my project, then switched to Game Base and exported the character, but it failed. When I export the same character as high-poly it works fine. Why does this problem? Please tell me how to solve it....More
When you adjust the Thigh Tone (pack_leg3_Thigh Tone.ccslider) slider from Ultimate Morphs in either direction, a single vertex on the center line of the body near the beginning of the butt cheeks is moved unintentionally. When Thigh Tone is negative, it causes a spike. When it is positive...More
When I upgraded to the latest version 4.42 of Character Creator, I got the new "Goz plus" plugin and when I try to send a character to Zbrush, nothing happends, not even an error message. I have used this workflow a lot, so I think my setup is correct. I have read somewhere that the new version...More
Dear Team@ Reallusion, It would be WONDERFUL if the "morph" mouseover function of CC4, which is prefectly fine in terms of the face is, sadly, quite lacking and underdeveloped when it comes to the rest of the body, the slider cover such a vast area of the body geometry BUT are cumbersome...More
All the clothes in my game are based on Kevin's body, so they are all made under the same standard. I started making my NPCs these days, and I chose to use Headshot to replace the NPC's head and keep the male NPC's body consistent with Kevin. I tried many times, and in the game engine, the...More