When sending ccCloth to ZBrush using GoZ and then returning it to CC, some assets will have their mesh collapse. The result is the same whether it's A-Pose, T-Pose, or Current Pose. I tried several ccCloths, and the only ones I could see issues with were the standard assets Bra and Underwear...More
For a while now I am trying to convert a 3d head scan with Headshot 2 for a CC4 Character. However somewhere in the process the plugin messes up with the geometry for the inner part of the mouth. Instead of clean edges I get overlapping faces blocking the teeth and tongue. Rampa from the tech...More
Hello, I am using Character Creator 4, and after clicking on a pop-up window that appeared in the program, I am now unable to open the "Adjust Color" window to change the color of hair or clothing. Could you help me what the issue might be and how to resolve it? Thank you in advance for your...More
I am doing a trial test before buying program. I saved a new character file in my project, then switched to Game Base and exported the character, but it failed. When I export the same character as high-poly it works fine. Why does this problem? Please tell me how to solve it....More
All the clothes in my game are based on Kevin's body, so they are all made under the same standard. I started making my NPCs these days, and I chose to use Headshot to replace the NPC's head and keep the male NPC's body consistent with Kevin. I tried many times, and in the game engine, the...More
Replace mesh just doesn't work on facial hair (brows / beards) of any kind. Not just through the blender datalink either, it doesn't work doing it by hand through the menu....More
Hello, I use trial version of CC4. When I try to send my posed character back in Zbrush 2022 clicking on CC GoZ Plus button, I have warning that I have 30 times remaining on current lisence, and then nothing happend. This is my first day of trial. I want to try it before buying but i cant check...More
Skin Weight Painting can be very slow, especially if someone forgets to toggle of smooth mesh by subdivision But I my case I didn't have that enabled, I do have a dense mesh to work with Spring Joints, problem remains is that it's too slow and freezes and crashes often (AMD 16 Core 32 Thread...More