745 issues found

0

Votes
Assigned
The new version of CC4 does not display morph sliders for purchased Cartoon Character Designer - Toon Figures. In the CC3 version, I used morph sliders from the Toon Figures package for any characters...More
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Submitted by miro219

7

Votes
Active
I find it incredibly strange that I can't assign the Digital Human Shader to non-standard avatars
This was touted as one of the main benefits of CC4 allowing non-standard avatars in the forums, but it was left out of the actual development
Aside from non-standard avatars, we should be able...More
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Submitted by ender570

0

Votes
Not Reproducible
I am doing a trial test before buying program. I saved a new character file in my project, then switched to Game Base and exported the character, but it failed. When I export the same character as high-poly it works fine. Why does this problem? Please tell me how to solve it....More
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Submitted by codereach10

0

Votes
Active
All the clothes in my game are based on Kevin's body, so they are all made under the same standard. I started making my NPCs these days, and I chose to use Headshot to replace the NPC's head and keep the male NPC's body consistent with Kevin. I tried many times, and in the game engine, the...More
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Submitted by 33201037

0

Votes
Not Reproducible
Replace mesh just doesn't work on facial hair (brows / beards) of any kind. Not just through the blender datalink either, it doesn't work doing it by hand through the menu....More
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Submitted by roger_peng

0

Votes
Assigned
Hello, I use trial version of CC4. When I try to send my posed character back in Zbrush 2022 clicking on CC GoZ Plus button, I have warning that I have 30 times remaining on current lisence, and then nothing happend. This is my first day of trial. I want to try it before buying but i cant check...More
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Submitted by narx888

0

Votes
Active
Skin Weight Painting can be very slow, especially if someone forgets to toggle of smooth mesh by subdivision
But I my case I didn't have that enabled, I do have a dense mesh to work with Spring Joints, problem remains is that it's too slow and freezes and crashes often (AMD 16 Core 32 Thread...More
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Submitted by Ascensi

0

Votes
Not Reproducible
This latest build is really unstable. It will crash unexpectedly while CC4 is accessing files or data during normal operation. Example:
Adding new skin layer, saving, saving as Character. I'm literally crashing multiple times per session....More
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Bug
Submitted by garyoliverio1

0

Votes
Active
I understand this not to be a bug but rather, just an oversite. I'm creating gigantic characters that need to be scaled approximately 1500. I've successfully scaled my characters by morphing the character by 500 then in iClone adding an additional 1000.
When I've scaled the character, I've...More
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Submitted by Ascensi

0

Votes
Closed
I have message "failed to open the file" for each commands...More
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Bug
Submitted by guy launay
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