190 issues found

0

Votes
Not Reproducible
When sending character to Zbrush..the character opens in Zbrush but when sending it back to CC4 it opens in CC3 and is deformed.
I then tried this approach at the suggestion of Reallusion support team
i copied all files from this directory:...More
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Submitted by nchanter25

0

Votes
Not Reproducible
Hi,
I followed your offical guide on Character Creator 3.4 Tutorial - Animate Characters with Unreal Live Link Face. (https://www.youtube.com/watch?v=ZkO3hoQegH4).
After importing every single variation of avatar (CC3, CC3+ extended, CC4), I couldn't animate the face, just the head rotation...More
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Submitted by sergei_577548

0

Votes
Not a Bug
Hi,
The FBX export Character Clothed main UI button calls the export function From CC3 and Create .fbxkey files. The FBX export functionality works properly when using the File->Export-FBX Menu. Also, the CC4 documentation page show show the export options of CC3 and not CC4, there are missing...More
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Submitted by User1278365123

0

Votes
Active
Dear creators of CC.
Substance Painter UDIM convention name is:
Material_TextureType_UDIM (This convention order would let us Drag and drop all textures in one movement)...More
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Submitted by diegoev

0

Votes
Active
I am doing a trial test before buying program. I saved a new character file in my project, then switched to Game Base and exported the character, but it failed. When I export the same character as high-poly it works fine. Why does this problem? Please tell me how to solve it....More
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Submitted by codereach10

0

Votes
Active
Hi,
using Unreal Engine autosetup has broken subsurface since UE5.3 (tested both on UE5.3 and 5.4).
Reproduction case:...More
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Submitted by PerunCreative

0

Votes
Active
Dear Team@ Reallusion,
It would be WONDERFUL if the "morph" mouseover function of CC4, which is prefectly fine in terms of the face is, sadly, quite lacking and underdeveloped when it comes to the rest of the body,
the slider cover such a vast area of the body geometry BUT are cumbersome...More
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Submitted by stmcorres

0

Votes
Active
Replace mesh just doesn't work on facial hair (brows / beards) of any kind. Not just through the blender datalink either, it doesn't work doing it by hand through the menu....More
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Submitted by roger_peng

1

Votes
Active
Dear Reallusion Support Team,
I am currently experiencing an issue with porting a Character Creator (CC) character to Wonder Studio, particularly with transferring the blend shapes needed for facial animation.
Wonder Studio’s current version does not support CC characters correctly. While...More

0

Votes
Assigned
Create a character with hairs and clothes.
Modify strand colors
Modify Cloth difuse colors...More
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  •  43
Submitted by blackant
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