584 issues found

0

Votes
Not a Bug
Steps to reproduce FBX issue:
1. Create a new project.
2. Export character as FBX (I tested with Maya preset) and again as OBJ with current pose....More
  •  2
  •  840
Bug
Submitted by halla37

0

Votes
Closed
Open CC3. Watch CPU and GPU usage. CPU is around 5% and GPU varies between 25% and 100% even though only the default character is showing and the application not in use at all....More
  •  3
  •  836
Bug
Submitted by alexis.kyaw

0

Votes
Released
Starting Character Creator 3 by dbl click on a .ccProject file does not open that project, it only starts with the default project -> bug...More
  •  0
  •  836
Bug
Submitted by anders_187857

0

Votes
Closed
I created some characters using the new digital human shader. Someone purchased the character from the marketplace and when loading up the character it prompts them to search for a blend map file.
I created a custom one and it does not export over. Is there anyway you can change this?
Right...More
  •  3
  •  836
Submitted by Dorothy Jean

0

Votes
Closed
I just downloaded and updated to 3.04 now the splash screen appears then goes but character creator fails to start.
My PC is up to date and prior to the update CC3 worked fine
I tried rolling it back but now I get a message telling me iclone7 needs to be installed even though it is and works...More
  •  3
  •  836
Bug
Submitted by blindman

0

Votes
Not a Bug
Daz Genesis 8 female figure Marnie HD exported from CC 3 has hair visibility issues in Unreal Engine 4 after import.
Steps to reproduce the issue:
1. Open MarnieHDUnrealProj in Unreal Engine 4.26...More
  •  3
  •  834
Submitted by abhilashswe

0

Votes
Not Reproducible
Just installed CC3 3.01, tried it on 2 computers, same behavior - launches with default project, prompt for sign in (doesn't matter if I try to sign in or not - which btw, always fails if I try to sign in, also reallusion hub always says fails to connect to internet eventhough not true), then...More
  •  1
  •  834
Bug
Submitted by eleven.1

2

Votes
Not Reproducible
Hey everbody,
i figured out an issue. If you import your own new cloth mesh and the mesh name is to long, the export on all characters will always fail (execpt if you export the mesh immediately inside your import scene).
So as soon you put your cloth in to your custom content in content...More
  •  3
  •  831
Submitted by spaehling

0

Votes
Released
Hello, using upper-body assets of the Essential Clothing pack such as a T-shirt or Coat causes problems with the file after it is saved and re-accessed.
Steps to recreate (happens every single time for me)
1. Create a CC3+ character (or use the avatar for quick)...More
  •  3
  •  830
Submitted by Zack .

0

Votes
Closed
"Please read the "HowTo.txt" in the .zip before updating."
First of all there is no "HowTo.txt" file to read in the zip.
"The hotfix install flow should be:...More
  •  2
  •  828
Submitted by Snarp Farkle
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