Issue 6713
Export fails if mesh name is to long
Hey everbody,
i figured out an issue. If you import your own new cloth mesh and the mesh name is to long, the export on all characters will always fail (execpt if you export the mesh immediately inside your import scene).
So as soon you put your cloth in to your custom content in content browser, it will not work anymore.
there is also no message about it. it just says "export failed". but no reason why.
But i tested it out with different meshes and also material names. but material names where good, only mesh name was the issue.
it would be great, if you get an WARNING on importing the mesh: "mesh name to long" or increase name length limit.
thank you
greets Phil
Submitted byspaehling
Mar 2, 2020