65 issues found

0

Votes
Not Reproducible
1. Rigged a custom PSD 360 Character.
2. Export through Launching the PSD pipeline to Photoshop.
3. Clipping on the Character's EyeWhite layer and Iris layer, as if there is an invisible cropping range that the iris can not extend to in the bitmap layer....More
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Submitted by chuckle70

1

Votes
Active
hello, just purchased cartoon animator 5 and I believe this is only for windows and I have a Mac, I would need a refund
unless there is a cartoon animator for Mac. If so please help me get the write version I need to move forward thanks...More
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Submitted by charlesmosley5

0

Votes
Active
Hi,
I'm recently facing LOTS of problems with CA5. One of them is I'm trying to modify Ariel character to make another one. I already created my character's face on Inkscape but I couldn't upload it all on Ariel's face. So, I decided to replace one item by one.
Most of what I replaced turns...More
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Submitted by doniakabadou17

1

Votes
Active
Hi, can you please update code for the user manual, so every search term which results in "0 results" can be generated as an alert for your helpdesk staff, and/or as a list of content to be cross-referenced and updated with tags please?
eg, if I enter "Error Log" to find answers for an error...More
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Submitted by Tarampa Studios

0

Votes
Active
Cartoon Animator 5.2 displays a window saying that the serial number is incorrect and quits.
Uninstalled and installed Cartoon Animator 5.2 again and Cartoon Animator 5.2 is still quitting....More
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Submitted by kotik44

0

Votes
Active
A hard thing to do is a 360 character in 2d in 2d animation software, all 2d animation softwares struggle with that, I think one way to do it is mixing it with 3d features, I imagine 3d bones where you can rotate and manipulate them in a 3d space, where each bones has automatic draw substitution...More
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Submitted by danielfffffflores

0

Votes
Not a Bug
I dont know why the FFD doesn't apply on animation, video on zip file....More
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Submitted by danielfffffflores

0

Votes
Released
Hello, it seems when importing sprites through the layer manager with "keep parent transform" enabled following the video
tutorial "character Creation with G3 Template" ,the sprite looks like in the zip attached. Way too large.
Importing sprites through the sprite editor seems to work fine...More
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Submitted by K_Digital

0

Votes
Released
Doesn't matter how i try, my video export doesn't render correctly as it should.
MOVE export. Codec installed working on other projects.
https://youtu.be/ne41I2RNu7Q...More
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Submitted by boxels

0

Votes
Active
There is a bug for bone hands where the order relayering tool only moves the hand in front, not the fingers. See the links below for more details
https://forum.reallusion.com/538842/Reordering-layers-with-Bone-hands-fingers-stay-behind-the-face
https://reccloud.com/u/68fk4df...More
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Submitted by Dr JP