Timeline Operation-Advanced

Timeline Operation Advanced

1

Add key

  • Double click on the timeline cell area to add key, or press this button to add key.

  • The key also can be automatically added when users alter any key information in the Modify Panel.

  • Add Key button only works for the Transform, Motion Layer, Visible, and all tracks for cameras and lights.

  • 2

    Zero Transform Key

  • The Zero Transform Key works only for the Transform track.

  • Click the Zero Transform Key button to add a neutralizing key.

  • This key is used to add a key to ignore all of the transform keys in the same track.

  • 3

    Reset Pose Key

  • The Reset Pose Key works only for the Motion Layer track of Actors.

  • Click the Reset Pose Key button to add a key to disable all the anterior Motion Layer Keys in the same track.

  • 4

    Break

  • Break works for Clip type data in all tracks/groups except for clips in the SoundTrx group.

  • Click the Break button to split the selected clip at the current frame into two new clips.

  • 5

    Reset Motion Pivot

  • Reset Motion Pivot button works only for the Motion track.

  • When a clip contains motion that offsets the actor away, you may click this button to have the whole motion to proceed on the same position where the motion starts.

  • You may then store your own animations into the library to be prepared for being used by the AML, so you may create your own perform, walk or operate animations.

  • 6

    Loop/Speed Switch

  • The Loop/Speed Switch button works for Clip type data in all tracks/groups except for clips in the SoundTrx group.

  • Press the Loop/Speed Switch button UP and drag the clip's right edge rightward/leftward to decelerate/accelerate the speed.

  • Press the Loop/Speed Switch button DOWN and drag the clip's right edge rightward to repeat the clip.

  • 7

    Collect Motion

  • The Collect Motion feature merges all the clips in the Command Group into a single clip and puts the clip onto the Motion track.

  • The clips in the L Hand/R Hand, Viseme, Expression and Sound tracks will be merged individually and be put onto where the clips initially are.

  • 8

    Motion Reverse

  • The Motion Reverse feature reverses the data of a clip so you may create back-and-forth motions with only the forward-motion clip.

  • 9

    Facial Puppet

  • The Facial Puppet feature creates unique facial expressions by recording expression clips as you move the mouse to puppeteer the facial features in the preview window.