1 |
Add key |
Double click on the timeline cell area to add key, or press this button to add key. The key also can be automatically added when users alter any key information in the Modify Panel. Add Key button only works for the Transform, Motion Layer, Visible, and all tracks for cameras and lights. |
2 |
The Zero Transform Key works only for the Transform track. Click the Zero Transform Key button to add a neutralizing key. This key is used to add a key to ignore all of the transform keys in the same track. |
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3 |
The Reset Pose Key works only for the Motion Layer track of Actors. Click the Reset Pose Key button to add a key to disable all the anterior Motion Layer Keys in the same track. |
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4 |
Break |
Break works for Clip type data in all tracks/groups except for clips in the SoundTrx group. Click the Break button to split the selected clip at the current frame into two new clips. |
5 |
Reset Motion Pivot button works only for the Motion track. When a clip contains motion that offsets the actor away, you may click this button to have the whole motion to proceed on the same position where the motion starts. You may then store your own animations into the library to be prepared for being used by the AML, so you may create your own perform, walk or operate animations. |
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6 |
The Loop/Speed Switch button works for Clip type data in all tracks/groups except for clips in the SoundTrx group. Press the Loop/Speed Switch button UP and drag the clip's right edge rightward/leftward to decelerate/accelerate the speed. Press the Loop/Speed Switch button DOWN and drag the clip's right edge rightward to repeat the clip. |
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7 |
The Collect Motion feature merges all the clips in the Command Group into a single clip and puts the clip onto the Motion track. The clips in the L Hand/R Hand, Viseme, Expression and Sound tracks will be merged individually and be put onto where the clips initially are. |
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8 |
The Motion Reverse feature reverses the data of a clip so you may create back-and-forth motions with only the forward-motion clip. |
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9 |
The Facial Puppet feature creates unique facial expressions by recording expression clips as you move the mouse to puppeteer the facial features in the preview window. |