To create the situation where smoke comes out of the plane after it is hit, you must create a Particle Dummy and Link it to the airplane. |
1. Apply Fighter-Hit Smoke.prop |
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2. Adjust its location to where you want to generate the smoke. |
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3. Choose Link and click on the plane. |
A.When you decide to taxi the plane, right click on the plane and choose Move\Taxi, and then choose a point on the ground for the plane to start taxiing. |
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It should look like below when finished. |
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4. You can hide the red mesh when you set opacity of Fighter-Hit Smoke.prop to 0. |
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5. The plane will generate smoke when it moves. |
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6. You can choose to turn on or off the smoking effect simply by right click on the Fighter-Hit Smoke.prop and choose Effect On or Off. |
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