When importing mocap takes or animation its great to have the option to load t-pose and it would be even better to have a check box "same as animation: or something similar which would use the animation that is being imported as T-Pose as most of the mocap takes starts with T-pose anyway....More
Due to the destructive nature of editing motion clips inside IC it would be great to have some cheap workaround to know where the cuts were made on the motion clips. I would propose to add two sets of number always at the beginning and at the end of the clip. The first would show the actual...More
Motion blur is visible when scrubbing through the animation, but when I stop on a frame it goes away, and it does not render out if I render a single frame. It works correctly if I render a frame sequence or video, but I would like to be able to see what I am going to get in the preview window...More
is there a way to create custom ipuppet motion to use them with the motion puppet tool? would be awesome if we could add any motion there and just mask the parts we want so we can mix it with other motion...More
I've been in touch with the troubleshooters who advised that this functionality was set by design because of visemes conflicts or some other mumbo jumbo. That doesn't make any sense to me. I should be able to copy a simple sound attached to a character, like birds chirping, to another character...More
I mainly use iclone but I also experiment with other software and found one that has some features that I think would greatly improve Iclone's use for mocap and gamifying animations. Below is a video that shows some of the features that a software I have messed around with has. The autoposing...More
I have imported a primitive cylinder with a simple armature into iclone that has been painted with automatic skin weight. This was just a test object because I was having issues with rigify rigs not working in iclone. I have attached a picture showing my issues; (A:) How my armature works...More
I'm wanting to create an animated film that will involve 20-30 scenes / sets. 3 main characters will be part of those scenes. I'm thinking I will (should?) have a different iClone project for each scene / set, just to keep things manageable / modular....More
(I submitted this previously but the ticket was marked "Not reproduceable" and it seems to be stuck there, even though I added additional information). When I hit the "timeline" button, the timeline window doesn't open. The only way to get the timeline window to open is to go to workspace...More