822 issues found

2

Votes
Active
There's being a recurring issue with Iclone -> Unreal Engine Workflow, since I started using this product, it's always popping in forums and discussion threads but there's no definitive answer, over the years the reallusion team has made decent strides to assist with this issues
i. Exporting...More
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Submitted by Joevolve

0

Votes
Released
Usually (40-50%) the program crashes when merging clips.
Also, when I minimized the program, after 10-15 minutes the program was crashing.
After the last update this was fixed, but if we keep the program in the minimized state for 40-60 minutes, it still crashes....More
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  •  978
Bug
Submitted by yepkoo

0

Votes
Active
I see iClone being being close to replace my Autodesk suite of software, but I currently don't see a way to take the tracking data from something like Hitfilm Pro into iClone so I can animated a character and render it to match the camera move. THIS WOULD BE A GAME CHANGER.
Is there a way...More
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Submitted by ToonaciousD

0

Votes
Not a Bug
Steps to reproduce:
- new project
- add character...More
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Submitted by oberdoofus

0

Votes
Not Reproducible
Hello,
after the 8.11 update motion blur and ambient occlusion aren't working anymore.
Unistalled and reinstalled iclone. Same for the Nvidia Drivers. I tried an old trial installer and it is working no prob. Any chance I can get a download link to the previous version? Thanks...More
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Bug
Submitted by fellini

0

Votes
Not Reproducible
This happens every time now, even after a reboot and going back to a previously saved file. Please help!
steps to reproduce (note: this happened after I produced 3 acculip animations in the same timeline)
1. load character (eddy)...More
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Submitted by kris_CTL

0

Votes
Not Reproducible
Hello,
I'm trying to transfer unreal landscape to iclone 8 through unreal live link
and I cannot find the section of 'Transfer to iclone' in my unreal project....More
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Submitted by kpadmaro00

0

Votes
Active
Show size of selected object like CC4!
Why is this not already there?...More
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  •  230
Submitted by wirtz.erik

4

Votes
Active
Hello, I have a suggestion. It would be helpful if users could color code the Motion Layers on the Timeline. An example is a user having the ability to right or left-click the name of the body part listed on the Timelines Motion layer (Torso, Head, LArm, RArm, etc.). Then a popup window opens...More
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  •  252
Submitted by gamehatchers

0

Votes
Active
It would be beneficial to have an instancing feature like how the .itrees and .igrass does. So for example when we make duplicate props it reference the main mesh instead to save on triangles.
For example this scene all the trees and foliage is only around 5k of triangles. So I think (I could...More
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  •  263
Submitted by 3dSphinx
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