132 issues found

0

Votes
Not Reproducible
I have an iclone timeline comprised of multiple animations that have been blended correctly using the 'Align Direction' feature of the Motion Direction Control tool.
But when I use Livelink to send the animation to Unreal engine 5 (targeting a reallusion configured metahuman) - the animations...More
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Submitted by Mavvi

1

Votes
Assigned
I have a problem using vehicle interaction with iClone 8
I think this plugin is broken
It does not know the path and direction of the animations...More
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  •  563
Submitted by sitesazy.com

0

Votes
Not Reproducible
The moment i pressed ctrl c to copy keyframes iclone crashed...More
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Submitted by ahingel

2

Votes
Active
In addition to rubberized/elastic joints - when this becomes available we can think about assigning joints to particles with automatic/sticky assignment/dynamics to drive IK joint chains for more complex animations & simulation. Particles with physics to drive an elongated elastic/rubber arm...More
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Submitted by Ascensi

0

Votes
Not Reproducible
I noticed that Bike.iProp doesn't work in Iclone 8. From the image, you can see what error it reports and why it cannot be activated.
Please help me to solve this issue
thank you in advance,...More
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Submitted by st180492

1

Votes
Assigned
Steps to reproduce:
- new project
- place an avatar at 0,0,0...More
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Submitted by Amper Sand

0

Votes
Not Reproducible
I animate the character in iClone8 and export it to fbx, for further use in blender and export to glb.
In iClone, everything looks and works great. But after importing into a blender, the pants on the character have obvious artifacts on their right leg.
I separately moved my pants to 3D MAX...More
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Submitted by ttttt.temp

0

Votes
Not Reproducible
These are primarily on iclone 7 projects brought into 8, and will be intermittent on render, a second render will sometime work and there is no glitch, so its not the animation. There is a lot of glitchy heads when scrubbing through the timeline when spotlights are linked to the avatars head...More
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Submitted by Kidder

1

Votes
Active
This feels like a no-brainer to work fast, selecting a bone while in Edit Motionlayer mode make curve editor follow selection to jump between
curves fast.
Selecting a bone now, then manually finding it within the small searchwindow in Curve editor is un-intuitive and slow....More
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  •  341
Submitted by doubblesixx

1

Votes
Active
iClone 8 is an amazing animation program. But there are several tools and capabilities that I lack. For example, Fig (screenshot from the Maya software, it is taken from the training material) shows such an excellent tool as "Motion Trails". I still couldn't find anything like this in iClone...More
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Submitted by Rusych
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