I succesfully created a creature in CC4 (Bull with motions), however, in iClone 8, when I apply the first motion, it works with no problems, but the gizmo stays at the beginning of the position, causing that the second motion moves the avatar back to the first motion's original location (see...More
The extended expression controls need simpler versions. It's nice to have separate controls to tweak an expression, but most of the time expressions are symmetrical, Smile, Frown, Blink, etc. are symmetrical movements unless you've had a stroke, and it's a PITA to have to move twice or four...More
Curve edtitor window is uneccessarily large for all functions to be visible and screen space is used ineffectively, this is most evident when Curve editor window is docked to either side of the main window and some functions can't be reached My feature request revolves around making the topmost...More
Exporting cameras is very lengthty as it needs to be done one by one, going through the same export dialog and having to fill the name each time. A batch camera export (or batch fbx export in general) would be very handy and timesaving....More
Thumbs are importing incorrectly. This problem "may be coming" from an extra bone that Reallusion doesn't process well. I didn't have this problem until recently when I upgraded my mocap system. At that point, the "Claw hand" appeared. I've tried several solutions, but as I studied I noticed...More
Motion blur is visible when scrubbing through the animation, but when I stop on a frame it goes away, and it does not render out if I render a single frame. It works correctly if I render a frame sequence or video, but I would like to be able to see what I am going to get in the preview window...More
- Any character bends their knees when they receive a streaming signal from MVN Animate (xsens) - The same signal is sent to Unreal and everything is ok - Tested on 2 different computers but with the same result...More
applied audio file to actor. then applied a motion (an iclone 8 motion) the audio file gets wiped. on the timeline. the motion file winds up being on the viseme track too, wiping out the voice file. if i apply motions not included with iclone 8, everything works as it should. any clue as to...More
is there a way to create custom ipuppet motion to use them with the motion puppet tool? would be awesome if we could add any motion there and just mask the parts we want so we can mix it with other motion...More
This problem had been fixed in iClone 8.1 (issue 8479), but came back in version 8.21. Selecting the Project Track to Insert Frames in the Project is supposed to insert frames, but only for some avatars the key tracks are shifted but the motion tracks are not, for other avatars nothing is...More