Hi there, I don't know if this has been mentioned before, but I would love to see the ability to export characters with hair and clothing physics to Omniverse. Either baked physics animations will be just as good if possible. In either iClone, CC4 or both. Thanks...More
We'd like to be able to record video for reference on a separate track just like we can now record audio. Here is a working example on a different application: https://support.rokoko.com/hc/en-us/articles/4410423223953-Video-Reference...More
Please we need to access the itree feature, so we can add custom objects too, grass trees or anything else someone needs I dont mind if you do it as an extra plugin that we need to buy just do something about it please. its necessary!!!...More
I LOVE ICLONE AND WISH TO USE IT FOR RENDERING MY MOVIES AS I PREFER/LIKE THE RENDER OUTPUT BETTER THAN THAT OF UNITY/UNREAL/OMNIVERSE AND WISH TO PROGRAMMATICALLY PERFORM SOME OPERATIONS LIKE FIRING A LASER AT RANDOM TIMES AND APPLIED TO DIFFERENT CHARACTERS IN THE SCENE. NOT ONLY THAT...More
The camera controls in iClone 8 and CC4 are very annoying to use because it will only orbit around my selection. This makes sculpting mesh and animation frustrating. Almost all 3D applications have this simple feature, but for some reason I can' find any option to orbit around my camera's center...More
Currently it's a bit frustrating when you align all the panels and save the layout but there is currently a label mismatch, if you choose "all panels" it should switch to all, not your custom layout and your custom layout should show in the list with a name you create such as *animation,...More
Hi I have purchased iClone and Unreal Engine Plugin but when trying to use Face puppet I get an error saying " There is no matching profile for the target character CC4 Extended". Please Help...More
All effects/visual settings should be excludable from the image/video 2D layer so we can match our scene color and lighting to any image or video loaded within it. This would also help for rotoscoping...More