In 3dxchange and iclone 7 the normals imported correctly when you export an fbx with modified normals from blender in iclone 8 and cc4 the normals turn back to the default state when you import the fbx with the modified normals see the images attached...More
Hello. In aculips my talking style editor window won't open. I rt-click on the word in the viseme portion of the timeline, I clicked the TSE icon above the timeline and it wont open. Is there a new update? I am running 8.02.0718.1 currently in Windows 10. Also, when i double click on the viseme...More
I linked a prop on a character's hand but when you unlink it, the prop changes slightly its position and that doesnt look good. It looks like a "jump" When you unlink it it should stay at the same position....More
So i have in the past export physics of cloths and hair on an fbx. Now on the new version of iclone 8.1.2 i can't Support was unresponsive for about a week, and i m left with nothing. Thankfully it wasn't a work for a client, but a personal project....More
I did a little scene to test the new voluminetric lights in iClone 8. When the fog of the voluminetric light hits the hair of a character, the opacity map of the hair doesn't work correctly anymore. There ar thick black lines on the edges of the hair. (see attached photo)...More
1. Exporting the scene stars the bug 2. In iClone 7, I have also had problems with this model, only it would simply STOP exporting and freeze until I reloaded the character. That doesn't help here. 3. The actual export will likely show him walking away along with his head, but his eyes will...More
Hi guys. Thanks for the amazing jod you've done here with iClone 8. Now, for some reason (not always but it has happened to me twice), if I add 4 or more cameras, the viewport doesn't show the camera list correctly. It looks it doesn't refresh the name of the last camera added. Sometimes...More
Nothing worked...puzzled...Used with mesh as well...not in SS(21) used CC4 \ i8... Same error in both...I did notice iclone does not ask and Current Character is the only option...opened Character Profile manually... input profile... the one suggested...still no recognition...I used every profile...More