Hi there, I am a really big fan of iClone, I've found that trees made by SpeedTree can NOT be used as trees.iTree, is there any way to convert trees produced by SpeedTree into iTree contents so that 3D designers can use trees customized to their heart's content? Thaaaanks. P.S. Trees in iClone...More
- Motion Puppet should be improved, or expanded. Plus to be able to import custom data. - The Mask feature should not have to be re-set every time a new motion is chosen....More
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
I hear talk that you might be developing it further it and I thought about all the common features iClone already has but are scattered in various places and makes it difficult for the average user to tap into deep toon work and the rendering of simple drawings so I will make a few suggestions...More
The majority of characters in iclone and CC4 require "smoothing" to turned on for purchased content to look acceptable (especially older store content such as the toon characters) Currently iClone exports alembics as triangles (although the alembic SDK is able to support Quads and SDS). Applying...More
Maybe these Timeline Behaviours would be useful: [01] The option to click and select keys in the timeline without the playhead jumping to that point. [02] The option to timeline zoom on a selected clip / area....More
I really Like Motion Director but one of my most wanted items is to be able to create custom behaviors and trigger them. The behaviors that have been provided so far are good but just do not meet my needs. I would really like to be able to take animations I have created and use them mostly...More
It would be nice to have a setting for max texture size in the render panel that is only used there. That way I can work with fast textures then render with hi-rez ones without having to switch back and forth....More
This feels like a no-brainer to work fast, selecting a bone while in Edit Motionlayer mode make curve editor follow selection to jump between curves fast. Selecting a bone now, then manually finding it within the small searchwindow in Curve editor is un-intuitive and slow....More