My name is Dr. Sehoh Kang, who's ID is kangseho@unitel.co.kr I joined the reallusion since around year 2000. The ID was made with e-mail address of Unitel, Korean Internet company. Unfortunately, the Unitel Comany closed the operation few years ago. Actually I purchased a lot of products...More
Hi, please show me to whom I can explain the real situation. Could I be a person from Russia to buy an iClone product / Character Creator / Headshot 2....More
Hello, I'm still learning IC7 but you guys are making it harder for everyone because we now have to scroll all the way down below the IC8 videos. It disrupts the flow of learning; we already have to deal with youtube hosted videos :( youtube hosted videos suck ass because kill the learning...More
This is really bad to find out that I've been working so hard to build my cartoon only to be dismayed my the lack of integrations you have available. This hurts so bad to find out that the programs you use can't be used on Mac OS systems. How is it that you can download Cartoon Animator 4 on...More
Not sure if this is the proper place to post this or not. But I have a suggestion. I wish that you would add a drop-down search option in the track list menu. I have hundreds of props that I have to search through if I need to edit something about them on the timeline. I know I can use the...More
May you please please please extend the API to allow for more freedoms on using the API by exposing more areas. After you've paid thousands of dollars into software it starts to get upsetting and annoying that you cannot write custom shaders or add interactivity like when a particle system...More
471 / 5.000 Übersetzungsergebnisse Hi! In my project, the positions of objects are repeatedly changed arbitrarily. This is especially true when editing Path. The Path Merge from function also does not work correctly and does not allow the object to be moved to be moved to the end. It's extremely...More
AO, Metal, Roughness, Displacement etc are using RGB when instead they should be using Grayscale mode. The material slots designated for non color maps could be made to auto convert to grayscale to reduce file size, vram and performance overall. This would include making sure the physics textures...More