1660 issues found

0

Votes
Not Reproducible
What a nightmare! I've installed iclone 7.9 update and Iclone Live link new update 1.2 (auto setup) + Unreal 4.26.1 Live Link update 1.3 and ...
Nothing works!
UE output log error: "Live Link: Warning: (01) Upgrade your code. Curve elements count has changed from the previous frame. That will...More
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Submitted by ziolut34

11

Votes
Active
The Curve Editor manual mentions here (if you click on "Note"):
http://manual.reallusion.com/Curve_Editor_Plug_in/ENU/Default.htm#Curve_Editor_1/Curve_Editor/Supported_Data_for_Curve_Editor.htm%3FTocPath%3DBasic%2520Concepts%7C_____4
...that the Curve Editor will be updated at some point...More
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Submitted by Hookflash

1

Votes
Active
We have all had to abandon a character because the collision shapes are unreliable. Sometimes they work and sometimes not, leading to a lot of hard work wasted. Maybe a better solution can be found by the team which would also be attractive to animators of other softwares who spend hours trying...More
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Submitted by mrbrush

1

Votes
Active
If you have a motion and you break it, it will add keyframes form both ends of the split.
It will add keyframes on every frame for the entire motion
or...More
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Submitted by Dragonskunk

0

Votes
Not Reproducible
first i bought CC3, after this i bought iClone, between both installation there was 1 month. I first installed CC3 after this iClone. So after iClone installation i became sevreral Errors with the "TEMP " Folder. CC3 was unabale to load the Eye Texture, or in some cases the Skin Texture. One...More
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Submitted by carlo1981

1

Votes
Active
CC3 has merge UV option but this would be extremely useful to provide this for props and characters within iClone. I'd like to either merge props and bake out a new shared UV/materials or just attach and merge UVs. The InstaLOD function could be very useful in iClone....More
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Submitted by Ascensi

1

Votes
Active
The undo function is almost always disabled. It is extremely unpleasant that we can not go back. We must save our work when we try new things. Could you reactivate this function? This would be extremely useful and super appreciated especially when you learn this software.
Thank you very much...More
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Submitted by mic3d

2

Votes
Active
Lip-syncing of separate characters is easiest when each character has their own separate audio track with their own dialog isolated. This is easily done in any free audio software, and the tracks are easily loaded into Iclone. However, once the audio is applied refining lip-sync can be hampered...More
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Submitted by bexley

4

Votes
Duplicate
I am using iClone 7.8 in UE4 development and found a serious issue related to character offsetting it's origins.
1) With UE4's default character (SK_Mannequin), I imported the UE's reference A-Pose via 3DX
2) and exported it directly from iClone without any modification (using default unreal...More
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Submitted by hm7063

0

Votes
Active
In older versions One was able to have a character walk to a path, then continue on the path. That no longer works. Watch this clip:
https://www.dropbox.com/s/h45ghn2fhavl7dw/WalkToPath.mp4?dl=0
Instead of walking to the path, the character jumps to some location, then begins to walk. Totally...More
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Bug
Submitted by bobu2357