Is there anyway possible to introduce a bone scaling procedure in Iclone for animating characters changing size as well as morphing? an example would be Dr. Banner changing into the hulk. In character creator we can morph our characters into all different sizes and shapes, Is it possible to...More
Recently updated from 7.8 to 7.81- before hand everything worked fine. Using an .iavatar asset exported from the latest character creator 3. Nothing unusual. The scenes worked fine....More
Copying a keyframe in a track that's been sped up (resized with the 'speed' tool) then pasting, drops the pasted key in the wrong place. See (unlisted) video: https://youtu.be/qep6npUW-ok...More
Hi, i am trying to follow the instructions on the link but unable to get it to work. https://manual.reallusion.com/3DXchange_7/ENU/Default.htm#3DXchange_7/Pipeline_7.0/03_Pipelines/Baking_Transform_Animations_in_Props_with_iClone.htm%3FTocPath%3DPipelines%2520-%2520Assets%2520from%2520iClone...More
Hi, Opacity slider for all things with material as "traditional" or "pbr" worked well but not for "digital human". It just makes it visible or invisible. Thanks....More
If you export a CC 3.3+ avatar in CC 3.3 with the export function as an iAvatar reduced with LOD function, this avatar will be exported to Iclone 7.81, but if you try to open this iAvatar in Iclone 7.81, Iclone crashes. Addendum: IClone 7.81 crashes when loading every avatar reduced with the...More
i tried to export an animated accessory attached on a character to fbx for blender. and when i import the fbx on blender the mesh doesnt appear. only the animation data and keyframes....More
i created and imported to iclone a non standard character and when i try to animate it and export it as fbx i get the error message that there is no export license. but this content i created it myself and just imported it in iclone. i didnt purchase it...More