1661 issues found

0

Votes
Active
As asked there: https://www.reallusion.com/FeedBackTracker/Issue/Expression-clips-can-t-be-reversed , we would be grateful if you can add a reverse option to the expression clips.
But it'd also be great if you could add the options "Merge" and "Create Transition Clip" and to let us choose...More
  •  0
  •  860
Submitted by jjmantello

11

Votes
Active
The Curve Editor manual mentions here (if you click on "Note"):
http://manual.reallusion.com/Curve_Editor_Plug_in/ENU/Default.htm#Curve_Editor_1/Curve_Editor/Supported_Data_for_Curve_Editor.htm%3FTocPath%3DBasic%2520Concepts%7C_____4
...that the Curve Editor will be updated at some point...More
  •  0
  •  978
Submitted by Hookflash

0

Votes
Released
move PopcornFX keyframes atributes make iclone crash/close...More
  •  0
  •  1121
Submitted by wildstar

0

Votes
Active
Hi, I have a question. Why does my character's mouth not open in the Unreal Engine, even though his lips and face move?
I've set up the Live unreal link and motion live to transmit movements in Unreal. The funny thing is, the iclone mouth opens and Unreal doesn't....More
  •  1
  •  1183
Submitted by wwyn

0

Votes
Active
Please give us the option to import alembic files...More
  •  1
  •  828
Submitted by ahingel

2

Votes
Active
There is a context menu for reversing a motion clip in the timeline.
However, there is no such option for expression tracks.
Expression clips should also have the option to reverse them....More
  •  0
  •  966
Submitted by 3dtester

0

Votes
Not a Bug
iClone 7.7.3518.1.
Direct puppet, face puppet, ctrl+E dont't work!...More
  •  3
  •  829
Bug
Submitted by flint1galeev

2

Votes
Active
Adding a shortcut manager to your softwares to allow the users to edit and create their own shortcuts for the tools they use the most could be really helpful and appreciated....More
  •  2
  •  818
Submitted by jjmantello

2

Votes
Active
Editing the curves of an avatar on i-Clone to fix or improve issues with the animation is something really hard to do in Forward Kinematics, that's why we would appreciate if you could improve the curve editor by replacing the rotation curves "upperarm", "forearm" and "hand" by translation...More
  •  1
  •  1688
Submitted by jjmantello

0

Votes
Assigned
I have an animation that need 50 simulating frames starts at 50 plays at 100.
PNG sequence at 24 fps.
Starts:...More
  •  2
  •  852
Bug
Submitted by Dragonskunk