577 issues found

0

Votes
Closed
Problem: I have a project consisting almost 3 million polygons and set up a complex scene for rendering with displacement textures
and upon export to Indigo project files it would crash half way with only 432 frames.
I was told by support that what ever the quality I wanted to out put to that...More
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Submitted by Ascensi

8

Votes
Active
We have physics in the UI and the physics toolbox.
Both are OK, but we sure could use some improvements in the physics toolbox.
Afterall, it was released 5 + years ago....More
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Submitted by rampart

2

Votes
Active
The Project panel in iClone 7 does not show any of the Sound files that might be in a project.
I've added a heart-beat, but now I can't find it anywhere. The only way I know how to find it is to select every object, one-by-one, until you happen to see the file attached to a prop or character...More
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Submitted by TucsonDoobie

3

Votes
Active
I'd like iClone to utilize all of my graphics cards and gpu/cpu cores. I see that IRAY has that ability partially and I'm somewhat relieved but it doesn't see video ram as one resource from multiple dedicated graphics cards installed and it's the same for iClone. Apparently Vulkan doesn't need...More
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Submitted by Ascensi

4

Votes
Active
Hi RL,
during the editing process I always struggle with 3 limitations, which i hope one day (hopefully not too far away...) you will plan to fix:
1. the Mini Viewport is... "really "mini" : I understand somebody gave it this name, but in the age of multi-monitors it would come really in...More
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Submitted by RobertoColombo

0

Votes
Active
I don't know if it's an actual bug or not but one would think when you copy and paste key frames of joint positions that, if the keyframe along with joint position will fit, that iClone will paste a new absolute world space position of the body part.
I'm specifically using the Edit Motion...More
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Submitted by Ascensi

3

Votes
Active
I would like to see the ability to import the Morphs from characters brought in through 3DExchange. I have tried to do this using the Obj export of a single morph but the position matching position between Exchange and Iclone. It causes the whole object to move instead of just the part needed...More
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Submitted by paulg625

3

Votes
Active
Hey RL-Team
A real missing feature from the beginning of Iclone is the real world measurement. Scale 100 says nothing about the imported props and the size of it.
The real units taken from the imported (3d exchamge converted) objects would be VERY VERY useful. For example i create a cube...More
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  •  1444
Submitted by 2IDs media:design

13

Votes
Active
It would be excellent if this productivity improvement could be made.
i.e. in simple terms:
1. select one or more props in a scene...More
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Submitted by trianimate

5

Votes
Active
PROBLEM:
Many people have observed that the RENDER SPEED is affected by the SIZE of the iClone PREVIEW WINDOW. That seems inherently wrong. I am not talking about preview speed.
PRIMARY SUGGESTION:...More
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Submitted by justaviking
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