906 issues found

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When get the key from a object with:
object.GetControl("Transform").GetTransformKey(RLPy.RTime(time_value),new_key)
new_key.GetTransform().S()...More
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Submitted by The-any-Key

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When I have an object (with no parent) with rotation x=90,y=0,z=0
Then I get the quaternion with:
object.WorldTransform().R()...More
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Submitted by The-any-Key

1

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Before the update in late January 2019, I was able to adjust the hue and saturation of my IBL. Now the IBL color adjuster does not work unless I toggle the sRBG on and off. Even when I toggle the sRBG on and off, it still does not work as good as it used to. I hope this gets fixed real soon...More
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Submitted by mrbeluci

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After I add some material AddDiffuseKey and AddGlossinessKey keys to the timeline with my python script I now find that after playing the sequence they do not show on the timeline.
This did not happen before I updated to 7.41.
Regards...More
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Submitted by videodv

0

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Face animation profiles all have the same first face part variation selected.
And when saving custom solo feature selection, the face variation is not saved or loaded.
Eye1.ini:...More
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  •  838
Bug
Submitted by tuska

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I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone.
The characters from CC3 however, has problems around the knee area...More
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Submitted by Attensi AS

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The Settings.ini file is meant to be able to change certain render parameters after export. However, this file is ignored by the renderer.
To test this, do the following:
1. Export a few frames of a scene with, for example, # of iterations = 150 and export resolution at 1280x720. Export option...More
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Submitted by animagic

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1) I load a project (nothing fancy: 70k triangles, 1.6GB textures);
2) I work on it a bit, do some mocap, previewing things, no big deal;
3) I save the project and open a new one with "open project" command;...More
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Bug
Submitted by charles329

1

Votes
Assigned
There seems to be some issue when using RRgb(r,g,b) and RColor(r,g,b,1.0)
When using one of the color constants everything is ok:
print(str(RLPy.RRgb.BLUE.Red())+" "+str(RLPy.RRgb.BLUE.Red())+" "+str(RLPy.RRgb.BLUE.Blue()))...More
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Submitted by jlittle

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It seems that the SelectObjects function is not working:
# get list of selected props
selectedProps = []...More
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  •  920
Submitted by jlittle
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