After I add some material AddDiffuseKey and AddGlossinessKey keys to the timeline with my python script I now find that after playing the sequence they do not show on the timeline. This did not happen before I updated to 7.41. Regards...More
Hello, When rendering an image sequence format through Iray, the naming convention is quite wacky and it will not be able to import into Adobe Premiere CC. It will name something like 'Random Girl_00003_RGB' 'Random Girl_00004_RGB' When I rename the file to Random Girl_RGB_00004, it will...More
Face animation profiles all have the same first face part variation selected. And when saving custom solo feature selection, the face variation is not saved or loaded. Eye1.ini:...More
I have iray plugin for iclone. I press the preview button and nothing appears. Same with render button. All operations with iray go too slow in iclone, while in character creator they work fine....More
The user "Animagic" has been able to clearly demonstrate that some MEMORY LEAKS remain in the Jan 25 Beta release. They are not as severe and cripling as the ones that have been resolved, but are still a serious concern, especially for longer (many-frame) renders. Please see this post in...More
The Iray "Standalone Render" must continue rendering even when you close the iClone session. If that rendering is inseparably bound to the iClone session, it's not really "standalone," is it? (See Figure #1) DESIRED BEHAVIOR:...More
This is a re-opening of Issue #5446... It is marked as "Released" but is not solved. TITLE: Image sequence filenames are incorrect when starting Iray batch renderer manually LINK: https://www.reallusion.com/FeedBackTracker/Issue/Image-sequence-filenames-are-incorrect-when-starting-Iray-batch...More
Referring to Can(RL)'s post https://forum.reallusion.com/FindPost402799.aspx Virtual Human Textures appearing in Iray material list with default of MDL "Auto 1.0" may need to be reset to "Auto 1.1" in order for them to be displayed correctly....More
I've been trying to use an animation from iClone 7 on multiple CC3 characters in unity. The character exported with the animation (which is used in the animation controller) works just fine, and looks like it does in iClone. The characters from CC3 however, has problems around the knee area...More
When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared Example: One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More