906 issues found

0

Votes
Released
def get_viseme_keys_from_model(model):
component=model.GetVisemeComponent()
key_time_list=component.GetVisemeKeyTimes()...More
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Submitted by The-any-Key

0

Votes
Not Reproducible
Since the last patch when I load a previously save file into Iclone the pbr textures are either all black or all white or a mixture of the two. I have to reload the characters for them to be textures correctly. I always save files sequentially. This didn't happen prior to the last patch. I...More
  •  2
  •  957
Bug
Submitted by gregsin

0

Votes
Active
every time I launch it I see the startup menu just not the main menu it crashes...More
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  •  957
Bug
Submitted by cadendjones101

0

Votes
Assigned
I was told rendering while in full screen would solve the problem.
I was told to uncheck Smooth Color Banding would solve the problem.
I was told to uncheck Super Sampling would solve the problem....More
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  •  954
Bug
Submitted by Dragonskunk

1

Votes
Active
I was using the emitter for swirling dust clouds in front of a wall, the clouds made a reflection onto a wall.
When I turned it off to render a version without the emitter by hiding it in the scene list (eye shut) the reflection onto the wall was still occurring as if it was visible. I deleted...More
  •  5
  •  954
Bug
Submitted by Dragonskunk

0

Votes
Released
Not sure at which point it got broken, but when iClone is closed and avatar is sent from CC2 or CC3, the iClone would open, but no avatar would be transferred. You need to click "Send character to iClone" button in CC once more to have it transfer....More
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  •  953
Bug
Submitted by 4u2ges

0

Votes
Not a Bug
I've exported tracked cameras with a reference mesh from Blackmagic Design Fusion to iClone and it's absolutely critical to have both the camera and a reference object the same size & position when imported. We can import and set the scale of a camera but the objects don't have the same feature...More
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  •  952
Submitted by Ascensi

0

Votes
Assigned
When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
  •  0
  •  951
Submitted by j.n1

0

Votes
Released
I have a script that uses GetVisemeKeys() and that ran fine in API 072. Have in API 073, I get an error.
Here is a snippet to illustrate this (before running, make sure there is at least one avatar is in the scene):
import RLPy...More
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  •  949
Submitted by animagic

0

Votes
Not Reproducible
When I have a character selected and then click on the Edit Reach Target button its panel does not open up ( I checked instructions described in the manual. )
Instead of the panel opening, the move, rotate and link icons on the top of the screen become greyed out instead. Clicking the Edit...More
  •  3
  •  949
Bug
Submitted by jenjon
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