906 issues found

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In older versions One was able to have a character walk to a path, then continue on the path. That no longer works. Watch this clip:
https://www.dropbox.com/s/h45ghn2fhavl7dw/WalkToPath.mp4?dl=0
Instead of walking to the path, the character jumps to some location, then begins to walk. Totally...More
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Bug
Submitted by bobu2357

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Closed
I recently updated Windows 10 to approved version 1809.
It was working fine until Microsoft recommended these updates:
1. Security Intelligence Updates for Windows Defender Antivirus: KB2267602 (Version: 1.299.2841.0)...More
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Submitted by dongraphifx

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When i try to save a project file to disk, which contains 1 minute of baked hair physics, iClone freezes at 80 % and then locks up.
The project is fairly large (2.5 GByte on disk), but can otherwise be saved and rendered without problems.
I noticed that when i only bake a few seconds of the...More
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Submitted by 3dtester

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Between Marmoset Toolbag and 3DCoat subdivision is fine/smooth. The model was painted with displacement within 3DCoat. The Z shapes only appear in iClone. The identical textures were used with all 3 programs....More
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Submitted by Ascensi

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I am able to generate popvideo files in CrazyTalk animator 4 pipeline and yet it says “load video error” in iclone 7, ( latest edition on all software.)
I also have popvideo 3 and tried generating the popvideo file from there and importing to iclone... no go.
Same “load video error”...More
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Submitted by jodelles.com

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Votes
Closed
Hello,
since last nVidia driver update 436.02 either iClone and CharacterCreator fail to load!
When clicking on the software the splashscreen appears with "please wait..." on the bottom, then when it should start to load the elements the splashscreen vanishes and the program won't load....More
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Bug
Submitted by Matt GH

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Votes
Closed
Hello,
I am currently trying the Live link plugin for UE4. once i put the plugin files into my projects folder(or the engines plugin folder) and open up my project, everything runs fine. but when i try to compile my code (it is a c++ project) it tells me that it cant find RLLiveLink module...More
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Submitted by tobi.cornreborn

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The following error appears in UE 4.22 after activating Reallusion LiveLink and transferring characters:
"Unhandled exception
UE4Editor_Sockets...More
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Submitted by Strife

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Active
Is Iray supposed to be compatible with SpeedTree?
I notice that normal maps are not applied in the render and in some cases Alpha maps for some leaves.
See attached render....More
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Submitted by kabanda

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I downloaded a Mixamo animation to 3DXchange, applied it to iClone on a Game Base character. It works great in iClone, but when I export the FBX to 3DS Max (using 3DS Max setting), the animation playback in Max messes up the character mesh.
https://gyazo.com/14cfe918d5286de3607be319dfee529d...More
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Submitted by Amarak
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