906 issues found

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Votes
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After applying motion Modifier, the rotation keys of hands are gone.
Is this normal?...More
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Submitted by aixlab Jul 28, 2019

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Assigned
When you set a transform object for several bones at the same time.
# Get control
transform_control = animation_clip.GetControl("Layer", bone1)...More
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  •  1016
Submitted by The-any-Key Jul 26, 2019

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Votes
Closed
I have spent the past few hours trying to connect Live Face to Motion Live in IClone 7. I have an iPhone Xs. I have tried both over wifi and a USB connection, making sure I put in the correct IP address in Motion Live. My Live Face app is up-to-date as is iClone7 and Motion Live. I feel like...More
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Submitted by Toshgirl Jul 21, 2019

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Votes
Released
Hello everyone,
With version 5 and 6 when I put a video on a billboard, plane or background after rendering, the videos were playing, not anymore with Iclone 7.
Interestingly, everything works well in Iclone 7 before rendering. The video plays....More
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Submitted by Pollux Jul 14, 2019

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Votes
Released
This is happening quite frequently. Specially while extensively working with materials texture.
Once in a while after clicking texture channel the File Open dialog would stay open and cannot be closed.
The only way to continue working is to kill iClone from the Task Manager and reopen it...More
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  •  1878
Bug
Submitted by 4u2ges Jul 13, 2019

0

Votes
Assigned
When you create a key with ex: ...SetData("Position/PositionX"...
and then try set the key type with object.GetControl("Transform").SetKeyTransition(...)
It wont set the transition type in the new key...More
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Submitted by The-any-Key Jul 10, 2019

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Votes
Released
Play first frames and see that the camera moves in the expected direction.
Move the key so they are side by side.
Play first frames again and see that now it makes a long curve down....More
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Bug
Submitted by The-any-Key Jul 9, 2019

0

Votes
Released
I have a scene with 2 characters and a scene length of 711 frames. If I select a character and then select "Avatar Proportion" the whole program crashes out....More
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Bug
Submitted by Macdonut Jul 9, 2019

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Votes
Active
I kept wondering why rendering takes so long almost over 1 minute to render a frame. I have a GTX 1080. Frames should be rendering to a minimum of 10 times faster, then I find out the 3D view is maxing the GPU at idle. It only takes up 1% when the Auxiliary light is on but if I redner with...More
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  •  918
Bug
Submitted by Dragonskunk Jul 8, 2019

0

Votes
Assigned
Hey RL,
today we have the following bug. If we click the LOOP-Icon to loop the playback NOTHINGS loops transition curves are used for the movement).
The icon changes to its looped state but after the first playback, it stops at the first frame and Loops NOT....More
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  •  1138
Bug
Submitted by 2IDs media:design Jul 4, 2019
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