Hi RL Team. It seems that the Camera DoF isn't working in Unreal LiveLink (Unreal Version 4.24.3). Focal Length and animation works fine, but Depth of Field isn't applied at all. Thanks for checking....More
When using LIVE face with Iclone 7 in conjuntion with Unreal Live-link for a custom (non-standard) character, the body mesh deforms within Unreal while looking perfectly fine within Iclone 7. Please find a link below for a video that illustrates this problem. Rampa asked me to submit this...More
hello, i saved my project without bugs/errors. next day when i open in 70% loading stream iclone give me messege "Failed to lad the file". could you help me?...More
My Iphone and Computer connected to same WiFi network, I enter the IP address in iClone as shown in iPhone and it showing failed to connect . Please help me...More
just ran into this problem and I think it is quite an important bug and most likely easy to fix. USECASE: 1) Apply Billboard (Facing Camera) to scene...More
Hi! I'm having a problem with one particular file, a scene with two characters animated with expressions, motions, and viseme/lip sync, but only an ibl for background, that keeps crashing iclone. I'd saved several times, and everything was working fine, but then I started changing the ibl...More
I have a DAZ converted character that is having problems with the "Look At" feature. This character was converted to CC3. This started to happen in iClone 7.7.1 and still exist in 7.7.2, so I've bailed on using that feature as it seems to do something to the character that you can not "Undo...More