When my animation plays, there is intermittent flickering along anything that has bright or shiny edges. It looks like there is a strobe in the scene. This occurs when the camera is transforms (slow push in) whether there is rotation or not. This occurs whether or not GI is enabled or disabled...More
The Merge Clips function still doesn't seem to be working properly. When two clips are merged, there is a jump/glitch in the animation where the transition region of the second clip began. Please see the following video example: https://youtu.be/laoedRjdriQ Notice that, before the clips are...More
Between Marmoset Toolbag and 3DCoat subdivision is fine/smooth. The model was painted with displacement within 3DCoat. The Z shapes only appear in iClone. The identical textures were used with all 3 programs....More
As I mentioned in the FeedbackTracker Issue #3790 ( https://www.reallusion.com/FeedBackTracker/Issue/iClone-runs-at-1K-on-4K-monitor ) the problems with 4K monitors still persist even after the "fix" in 7.3 Just to recap: iClone 6.5 to 7.1...More
In the content tab I used to be able to save out heads in a .iface format, and then apply different heads to different bodies. For some reason this no longer works, even for old files that haven't been modified since last year. In character creator, it seems to only save out the morph of...More
This file was provided by Xsens and contains hand tracking data from their Manus gloves: https://drive.google.com/file/d/1-C_RtIBlEpUendpwykM4C6pCLMgE324p/view?usp=sharing Load it in 3DXchange as a non-standard character, I mapped with this profile:...More
The G2/G3 characters display an error when trying to add any hair to the characters including the original character hair. This issue has been confirmed by two other users and is not an issue in Iclone 6. https://forum.reallusion.com/372485/G3G2-Hair-Issues...More
Hello, Making smooth camera movement by turning on Camera "Smooth Movement" in the edit menu does not work. Also the "Make path" from camera transform keys does show up in timeline when the keys are highlighted as they did in IClone 6. thanks...More
When launching iRay render most of the workload get shifted to CPU (I9 10900K) rather than GPU (Zotac RTX 3090). The balance is 80/20 in favor of CPU versus GPU. Rendering of the same scene is by far faster on a GTX 1080. Here is part of the log: 1.0 IMAGE io info : Loading image...More