906 issues found

0

Votes
Released
The Ambiant Oclusion is not working properly in 3D stereoscopic.
Just do a side by side rendering with AO and you'll see the problem....More
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Bug
Submitted by jjmantello

0

Votes
Closed
To recreate, apply the casual jacket to a character in CC, send the character to iclone and render an image, you can see the results I'm getting in the attached images, as you can see there's a thick line around the clothes, I changed the background colour to red to make the problem more visible...More
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Submitted by Jenova

2

Votes
Assigned
Title says it all. Whenever you collect clip and "Add to Perform" for props, the very first frame is multiplied 12-16 times at the beginning of the clip. The only way to fight it, is to break the clip and delete static frames on the left.
See forum thread for video: https://forum.reallusion...More
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Bug
Submitted by 4u2ges

1

Votes
Assigned
Happens every time when using IBL visible as the 'Sky'.
Position of IBL image in Indigo Renderer plugin does not match what was exported from iClone 7.
THANKS!!!!!!!!!!...More
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Bug
Submitted by TonyDPrime

0

Votes
Released
iRay Render Fails To Use Nvidia 3060 ti RTX Graphics Card
I have recently upgraded my Graphics Card to a Nvidia 3060 ti RTX Card and tried to use iRay Renderer in both iClone and Character Creator. In both instances the 3060 ti RTX Card showed up in the Hardware Settings, but iRay Renderer...More
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Submitted by skwal

0

Votes
Not a Bug
Just by using livelink on a character I get an "RLLive Link" node that is deprecated.
I'm afraid there will be issues at the packaging....More
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Submitted by pixelpirate23

0

Votes
Released
Hello,
I have an iAvatar file with set of few morphs which IClone can't export as Unreal preset due to its crash on the 67%. It appears that this bug occurs due to combination of morphs, as when I randomly remove one from that set the crash no longer occurs.
In order to reproduce just import...More
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Submitted by ryobg

0

Votes
Released
If you have an object which the opacity slider is not set to 100% opaque you can NOT use it as an emissive object for GI.
You can demonstrate this to yourself by turning off IBL and all lights in a scene, turning on GI, and putting a cube on top of a plane. Set the material on the cube self...More
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Submitted by Kelleytoons

0

Votes
Active
I have encountered several .mi files that have contained corrupted characters in them.
When you try to render, Iray produces and error (thankfully) that indicate the line number containing the error, so it is possible to manually fix the problem and attempt to render again.
OBSERVATIONS:...More
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Submitted by justaviking

0

Votes
Released
When a glow map is added to the mesh on a particle emitter , they are visible through all objects. Nothing in front of them can hide them.
see video :
https://youtu.be/8hu3M73C3hk...More
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Submitted by mtakerkart
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