291 issues found

1

Votes
Active
Dear Development and Marketing Team,
Could you please make iClone a more professional and competitive tool. Almost all tools that are free like
unity,unreal and blender far exceed the capabilities of it. Meaning the unity built in animation tools can do the same and far more than iClone and...More

1

Votes
Assigned
Currently, when Prop Puppet is used to animate a child object, the position and orientation of the parent object seems to be ignored. For example:
1) Create 2 primitives, Parent and Child.
2) Attach Child to Parent....More
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Submitted by Hookflash

0

Votes
Released
The bone edit mode, within the edit motion layer tool, no longer works when I select the bones from the viewport since the update. I was able to do so in iClone7.7 with no issues.
The FK mode works fine, but the IK mode does not. It makes selecting and editing the extended bones easier....More
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  •  928
Submitted by danielchardy

11

Votes
Active
The Curve Editor manual mentions here (if you click on "Note"):
http://manual.reallusion.com/Curve_Editor_Plug_in/ENU/Default.htm#Curve_Editor_1/Curve_Editor/Supported_Data_for_Curve_Editor.htm%3FTocPath%3DBasic%2520Concepts%7C_____4
...that the Curve Editor will be updated at some point...More
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Submitted by Hookflash

2

Votes
Active
The paint toolset from Character Creator for painting physics textures on Characters or objects in iClone can again become a big asset for fast animation reach technique. I do not come from an animating back ground but when I started to work with it I find the process of creating reach targets...More
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Submitted by Ascensi

0

Votes
Not Reproducible
Hello.
I imported an animation into iClone 7.9, from Unreal using 3DXchange and the upper body of the characters always remain on T-Pose.
The animation was initially created on iClone, and on 3DXchange and Unreal it plays fine....More
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Submitted by Iganrigo

0

Votes
Active
When animating CC3 characters, it seems like the clavicle bone is a little short. When the arms are hanging down by the body, it clips within the chest. If I move the arms a bit out, up and back, it makes the chest looks very prominant and massive (_03, _04). This is happening with both mocap...More
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Submitted by Attensi AS

0

Votes
Released
I have applied to a plane, a video as diffuse texture. In the viewport plays correct. But when I render it, the video doesnt appear! I tried with png sequence and video format, same result on both.
The video diffuse is only 1080x1080 mp4 in 30fps. (also tried it in 24 fps)
I cant send you...More
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  •  894
Submitted by ahingel

1

Votes
Active
I use HitFilm Pro VFX software for many years, and it plays a Windows notification sound when it is finished rendering. This is super useful.
It would be amazing if iClone could play a WAV file when it is finished rendering. Same thing for the iRay renderer.
(The new "fullscreen render...More
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  •  892
Submitted by jasonjbrown

0

Votes
Active
I would like the option to sample a clip where there is no "optimizing" of the mocap data,
leaving a keyframe for every frame....More
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  •  890
Submitted by e1_scheer
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