1660 issues found

0

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When using MP4 or popVideo in iClone, I am experiencing hanging, slow performance, and eventually application crash. I am applying a video as a Diffuse map for a Plane A - object. When scrubbing the playback head on the main player (above the timeline), the video texture does not advance...More
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Bug
Submitted by ninjarama

1

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Active
Hello!
iClone is great! The forthcoming integration of popcornFXs will be great; however iClone is weak on water.
Why not implementing at least splashes?...More
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Submitted by Imsoft

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Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props.
With morphs you would have more control over props as oppose to baked perform actions or key-frame animation
simply because 3-rd party apps (where morph are created)...More
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Submitted by 4u2ges

0

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i can not start iclone 7 with windows version 1709
i have the last pilote of my graphic card nvidia geforce gtx 745...More
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Bug
Submitted by dominiquejeunet49

0

Votes
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This is my second attempt to get this solved. Last time I did not save my project file. This time I did.
Here is the problem:
The DOF mask seems to be broken. There is no seamless transition between the "in focus" and "out of focus" parts. In the "out of focus" parts of the picture there seemed...More
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Submitted by thedirector1974

7

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Active
If you make an avatar look at a panning or moving camera, the motion head/eye weight that is then available in iClone is not exported as part of an FBX file. Would like to see the motion either be baked into the FBX (like soft-cloth can be baked), or have it exported as the avatar's animation...More
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Submitted by TonyDPrime

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I have a problem trying to make Character Creator accept opacity map for some boots I have made. The Appearance Editor is permanently greyed out.
I strongly suspect reallusion has blocked me from asking for any help. Could you please clarify so that I can move.
I paid a lot of money buying...More
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Bug
Submitted by subongo

0

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This is basically just a note to say that I think that the tooltips and other in-editor bits on iClone 7 could be more clear about what is happening and why with the sending of avatars to 3DXchange.
Basically it doesn't send over any animations, and that was very much unexpected for me; I...More
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Submitted by chrispark7

2

Votes
Assigned
This is from both iClone 7 directly and 3DXchange as well. Same behavior in both.
Issue one:
- When I export an FBX file of any sort, it creates a .fbm folder with all of the textures in there. Awesome....More
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Submitted by chrispark7

4

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Active
Grass class of objects right now don't have anything but diffuse and bump channels, and don't cast or receive shadows. These objects however do give the user the ability to make their own plants that have wind effects, and could be much more useful if they had PBR support and especially the...More
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Submitted by eternityblue