It would be greatly helpful to have a GI Specular Bounce Strength Factor also as a Materials parameter instead of being solely a global GI factor. This would help having more control on PBR material specular highlights (ie: Eyes Cornea, ..) intensity, which is normally controlled by the index...More
When I link the created camera to the avator spine or any part of the bones other than the root, camera follow works. However, when I link to the rootbone the camera does not follow the avator. I never had problems with the previous versions of Iclone....More
i need a suggestion to run iclone7 or similar software that is supported for my pc specifications please help me!! thanks in advance and kudos to iclone creators....More
Очень сильно хотел попробовать Ваш продукт, но к сожалению так и не смог установить программу, точнее установил но при запуске компьютер написал что произошла ошибка....More
Hi there, unfortunatlly the DOF mask has some issues, since the update 7.2 is out. It seems, that props with glow maps, realtime reflection and glowing light props are rendered different from the rest of the scene. See the attached picture. Greetings, Direx...More
Hi there, please, you could add a scrollbar to track menu list of timeline. When there is a large number of props on the scene, it is not very convenient to look for and include objects. Thank you...More
hi there, I found another bug... with substance PRB 200, namely when I start changing the value of focal length of camera, texure starts to move, details in attached video https://www.dropbox.com/s/q7fbyxml4db24n4/GameRecorderProject75.mp4?dl=0...More